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FluidConverters project artwork

CurseForge · Minecraft mod

FluidConverters

A mod for converting fluids.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FluidConverters release should I use?

Updated 6 years ago
Latest stable file FluidConverters-1.12.2-2.2.11.jar
Game version 1.12.2
Loader Forge

FluidConverters-1.12.2-2.2.11.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is FluidConverters required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does FluidConverters-1.12.2-2.2.11.jar need?

FluidConverters-1.12.2-2.2.11.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Cyclops Core first. We found matching files for this game-version and loader setup.

Cyclops Core Needed by FluidConverters-1.12.2-2.2.11.jar
required
Matching file found Matched file: CyclopsCore-1.12.2-1.6.7.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add FluidConverters without breaking your instance.

Built for FluidConverters-1.12.2-2.2.11.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use FluidConverters-1.12.2-2.2.11.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cyclops Core first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside FluidConverters-1.12.2-2.2.11.jar. It opens that exact file at the source.

About this project

What does FluidConverters add?

For the versions using Minecraft 1.8 or higher, this requires the Cyclops Core library!

Come talk to us in #fluidconverters on the Cyclops Discord server!

This mod allows you to configure fluid groups in JSON config files that contain a set of fluids (with some optional properties) that can be converted to each other. For each fluid group a block will be added to the game which can accept all the fluids from that group on each side, right-clicking on a side with a fluid container from that group will enable output for that fluid on that side.

Note: Fluids can only be inserted in unbound sides, so sides without a configured fluid. This is to avoid infinite loops in fluid conversion.

More info can be found on the wiki.

GitHub repository

This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.


Support us via the referral code cyclops when renting a server at Bisect Hosting, and get 25% off your first month!


If you like this mod, consider supporting me on Patreon!

Project description from CurseForge.

Pick your setup

FluidConverters by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

11 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FluidConverters versions and loaders

34 of 34 releases match

Looking for an older file? The official CurseForge project page is in Resources.