CurseForge · Minecraft mod
Bloodmoon
Adds the Bloodmoon event from Terraria to Minecraft
Quick answer
Which Bloodmoon release should I use?
Bloodmoon-MC1.12.2-1.5.3.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Bloodmoon required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Bloodmoon-MC1.12.2-1.5.3.jar need?
Bloodmoon-MC1.12.2-1.5.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Bloodmoon without breaking your instance.
Built for Bloodmoon-MC1.12.2-1.5.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Bloodmoon-MC1.12.2-1.5.3.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Bloodmoon-MC1.12.2-1.5.3.jar. It opens that exact file at the source.
About this project
What does Bloodmoon add?
Description
This mod adds a lunar event called "Bloodmoon", every night there is a chance of 5% (configurable) that a bloodmoon will rise. During the following night monsters will spawn faster and closer to the player. The spawn limit of monsters will also be higher. Notice that all of these things only apply to monsters spawned on the surface, you will not experience any of these effects if you are for example in a cave. You can also not sleep through a bloodmoon night (configurable). You can also turn on an option in the config file to make all monsters spawned by a bloodmoon vanish at dawn (Disabled by default).
On the visual side the moon, the sky and sky light will be tinted red, to accommodate for the red sky the fog will also turn black for a nicer effect.
Feel free to use this mod in any modpack you want
{width=1920 height=1018}
Project description from CurseForge.
Pick your setup
Bloodmoon by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.11
1 loader build1.10.2
1 loader build1.10
1 loader build1.9.4
1 loader build1.9
1 loader build1.8.9
1 loader build1.8.8
1 loader build1.8
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Bloodmoon versions and loaders
Bloodmoon-MC1.12.2-1.5.3.jar
5 Mar 2018
Bloodmoon-MC1.12.2-1.5.2.jar
30 Oct 2017
Bloodmoon-MC1.12-1.5.1.jar
11 Jun 2017
Bloodmoon-MC1.11-1.5.1.jar
21 Dec 2016
Bloodmoon-MC1.10.2-1.5.1.jar
21 Dec 2016
Bloodmoon-MC1.11-1.5.jar
30 Nov 2016
Bloodmoon-MC1.10.2-1.5.jar
26 Nov 2016
Bloodmoon-MC1.9.4-1.4.1.jar
20 May 2016
Bloodmoon-MC1.9-1.4.1.jar
27 Mar 2016
Bloodmoon-MC1.9-1.4.jar
19 Mar 2016
Bloodmoon-MC1.8.8-1.4.jar
7 Dec 2015
Bloodmoon-1.3.jar
31 Aug 2015
Looking for an older file? The official CurseForge project page is in Resources.