CurseForge · Minecraft mod
AtomicStryker's Infernal Mobs
Diablo Style Modifiers
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Quick answer
Which AtomicStryker's Infernal Mobs release should I use?
AtomicStryker's Infernal Mobs InfernalMobs 26.2.2 targets 26.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is AtomicStryker's Infernal Mobs required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does AtomicStryker's Infernal Mobs InfernalMobs 26.2.2 need?
InfernalMobs 26.2.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add AtomicStryker's Infernal Mobs without breaking your instance.
Built for AtomicStryker's Infernal Mobs InfernalMobs 26.2.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use InfernalMobs 26.2.2. It targets 26.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside InfernalMobs 26.2.2. It opens that exact file at the source.
About this project
What does AtomicStryker's Infernal Mobs add?
This mod randomly imbues spawning Living Things in the World with Diablo-style random Enchantments, making them much harder and much more rewarding to kill.
They also drop the quadruple amount of xp and a random enchanted item.
List of mods and what they do, as of 1.1.9
1UP - Mob heals fully, once, upon getting low
Alchimist - throws Potions at you
Berserk - Mob deals double damage, but hurts itself on attacking
Blastoff - Tosses Players into the air
Bulwark - Mob has 50% damage resistance
Choke - Drown on land, hit Mob to breathe for a moment
Cloaking - Invisibility Potion effect on Mob
Darkness - Blindness Potion effect on Player
Ender - can teleport dodge attacks, reflecting damage on the Player
Exhaust - Exhaust Potion effect on Player
Fiery - sets Player on Fire
Ghastly - shoots Fireballs
Gravity - knocks back or pulls Players
Lifesteal - heals from attacking
Ninja - can teleport dodge attacks, reflecting damage on the Player
Poisonous - poisons Player
Quicksand - Slow Potion effect on Player
Regen - heals Health back
Rust - causes high amounts of wear on weapons and armour when fought
Sapper - Hunger Potion effect on Player
Sprint - high movement speed bursts
Sticky - can snatch Items the Player attacks them with
Storm - calls down Lightning
Unyielding - immunity to knockback
Vengeance - reflects a portion of all damage done
Weakness - Weakness Potion effect on Player
Webber - spawns Webs at the Players legs
Wither - Wither effect
Changelog is included in every download.
Config values are for consecutive difficulties, and they depend on each other
elite -> ultra -> infernal
Only an elite will be considered for ultra rolls, only an ultra will be considered for infernal rolls
config values are "one in x".
Math example:
elite: 10, ultra: 5, infernal: 3
One in 10 mobs gets elite = 10% total chance
One in 5 elites gets ultra; 0.1 * 0.2 = 2% total chance
One in 3 ultras gets infernal; 0.02 * 0.33 = 0.66% total chance
Difficulty determines total amount of modifiers on mob, health buff on mob, and drop quality
The config has json lists of dropped items for each tier. Each item has the same weight/chance to appear, you can add duplicates in the list for a higher chance.
Project description from CurseForge.
Pick your setup
AtomicStryker's Infernal Mobs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.1
2 loader builds1.21
2 loader buildsShowing the newest 12 of 15 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AtomicStryker's Infernal Mobs versions and loaders
InfernalMobs 26.2.2
infernalmobs-26.2.2.jar
12 Jul 2026
InfernalMobs 26.2.2NF
infernalmobs-26.2.2NF.jar
12 Jul 2026
InfernalMobs 26.2.1
infernalmobs-26.2.1.jar
12 Jul 2026
AtomicStryker's Infernal Mobs
infernalmobs-1.19.4.3.jar
12 Jul 2026
AtomicStryker's Infernal Mobs
infernalmobs-1.19.2.4.jar
12 Jul 2026
InfernalMobs 26.2.1NF
infernalmobs-26.2.1NF.jar
25 Jun 2026
InfernalMobs 26.2.1
infernalmobs-26.2.1.jar
24 Jun 2026
InfernalMobs 26.1.2.1NF
infernalmobs-26.1.2.1NF.jar
10 Apr 2026
InfernalMobs 26.1.2.1
infernalmobs-26.1.2.1.jar
10 Apr 2026
InfernalMobs 26.1.1.1
infernalmobs-26.1.1.1.jar
3 Apr 2026
InfernalMobs 26.1.1.1NF
infernalmobs-26.1.1.1NF.jar
3 Apr 2026
Infernal Mobs
infernalmobs-1.20.1.11.jar
10 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.