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TurfMod (Merged with BrassUtils) project artwork

CurseForge · Minecraft mod

TurfMod (Merged with BrassUtils)

Artificial Lawn! Biome independent!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TurfMod (Merged with BrassUtils) release should I use?

Updated 11 years ago
Latest stable file turfmod-v4.0.jar
Game version 1.7.10
Loader Not required

TurfMod (Merged with BrassUtils) turfmod-v4.0.jar targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is TurfMod (Merged with BrassUtils) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does TurfMod (Merged with BrassUtils) turfmod-v4.0.jar need?

turfmod-v4.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add TurfMod (Merged with BrassUtils) without breaking your instance.

Built for TurfMod (Merged with BrassUtils) turfmod-v4.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use turfmod-v4.0.jar. It targets 1.7.10; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside turfmod-v4.0.jar. It opens that exact file at the source.

About this project

What does TurfMod (Merged with BrassUtils) add?

On 1.9 and up? Check here! First and foremost, I would like to say that this mod is based on a suggestion on MCF by Regular hexahedron. The post is here: http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/84569-turf-blocks-flat-grass-carpet-blocks All credit goes to him for the idea for the mod, and without him the mod would not exist.

Basic Info

This mod adds grass 'carpets' that are coloured independent of the biome they are placed in. Turf is available in a variety of flavours, from swampy to mushroom. Additionally, it includes leaf covers, with the same concept, only for leaves. These come in both opaque and transparent versions.

Recipes/Obtaining Turf

Turf is obtained by breaking a grass block with a turf knife. The type of turf you receive is biome dependent. A turf knife is crafted by putting a sword in a crafting table. Additionally, you can craft turf with a dirt block to get a grass block back.

Leaf covers are crafted with two leaves next to each other. Naturally, the type of leaf input determines the type of leaf cover output. Crafting the transparent version with sand will get you the opaque cover.

Project description from CurseForge.

Pick your setup

TurfMod (Merged with BrassUtils) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

TurfMod (Merged with BrassUtils) versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.