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Immersive Engineering project artwork

CurseForge · Minecraft mod

Immersive Engineering

Retrofuturism, industry and multiblocks!

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Quick answer

Which Immersive Engineering release matches 1.18.2 Forge?

Updated 1 year ago
Best match for your filters ImmersiveEngineering-1.18.2-8.4.0-161
Game version 1.18.2
Loader Forge

Immersive Engineering ImmersiveEngineering-1.18.2-8.4.0-161 targets 1.18.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is Immersive Engineering required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Immersive Engineering ImmersiveEngineering-1.18.2-8.4.0-161 need?

ImmersiveEngineering-1.18.2-8.4.0-161 on 1.18.2 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Immersive Engineering without breaking your instance.

Built for Immersive Engineering ImmersiveEngineering-1.18.2-8.4.0-161 on 1.18.2 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ImmersiveEngineering-1.18.2-8.4.0-161. It targets 1.18.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ImmersiveEngineering-1.18.2-8.4.0-161. It opens that exact file at the source.

About this project

What does Immersive Engineering add?

Immersive Engineering is a tech mod with a certain charm, based on the ideas and concepts, and with most assets created by Damien Hazard.

Overall, it's about realism-inspired technology:
Instead of glowing red tubes, it offers actual, hanging powerlines.
Instead of one block that magically spits out dusts when ore is put in, it offers a crusher, a big multiblock (5x3x3) that features rotating wheels and spits out particles as it breaks the ore.
Instead of a Laser that turns power into magical light and ores, it offers an Excavator, another massive, resource intensive, multiblock (3x7x8) which digs ores out of the ground with a big rotating bucketwheel.

IE is about making tech mods more balanced and more pretty, and adding its own twist by going for retro-futurism (think BioShock, Order 1886, SkyCaptain and the World of Tomorrow) rather than clinical white+grey future cubes.

It uses the Forge Energy API, known from just about every other tech mod, but it can be played fully standalone. Unlike other mods, IE does not use powertransfer via lanes of blocks, but instead via cables spanned between connectors.

The mod features Power Generation in forms of waterwheels, windmills, biodiesel and more and many of its machines are multiblocks!

For all your documentation needs, you should look into this mods ingame documentation, the Engineer's Manual, crafted with a book and a lever.

Discord:

Come to The Engineers' Breakroom to chat about the mod and other projects!

Modpack policy:

Go wild, as long as you do not monetize content that doesn't belong to you and abide the EULA and respect our license =)
And obviously, report your bugs on the issue tracker! :D

Porting this to another Modloader:

No, it's not happening. Immersive Engineering is deeply ingrained in the structures set out by Forge and continued by NeoForge. We're not porting to Fabric, Quilt or similar projects.

The reasons for this are multiple, but most importantly: This is a hobby and we literally don't have time to learn a new API.

Project description from CurseForge.

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