CurseForge · Minecraft mod
Old Guns Mod
Antique guns and artillery for that colonial feel.
Quick answer
Which Old Guns Mod release should I use?
Old Guns Mod oldguns-1.12.2-2.0.6-51.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Old Guns Mod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Old Guns Mod oldguns-1.12.2-2.0.6-51.jar need?
oldguns-1.12.2-2.0.6-51.jar. Change the file and its required mods may change too.
Install Patchouli first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Old Guns Mod without breaking your instance.
Built for Old Guns Mod oldguns-1.12.2-2.0.6-51.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use oldguns-1.12.2-2.0.6-51.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Patchouli first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside oldguns-1.12.2-2.0.6-51.jar. It opens that exact file at the source.
About this project
What does Old Guns Mod add?
{width=126 height=20} {width=126 height=20}
In-game documentation is available via Patchouli (required dependency) and JEI.
Issues? Suggestions? Submit a ticket on the issue tracker.

Old Guns supplies a collection of mid-15th century to early 19th century black powder arms and artillery to defend your homestead with!
- Tiered system of Matchlock, Wheellock, Flintlock, Caplock, and Rimfire firearms.
- Weapons such as Derringers, Pistols, Carbines, Muskets, Blunderbusses.
- Create naval guns, field cannons, rockets, and other ancient artillery pieces.
Most firearms are reloaded from the crafting menu. They aim and fire similarly to a Minecraft bow.
- Multi-barreled weapons allow you to spend time upfront reloading for more time shooting.
- Some multi-barreled weapons like the Duckfoot pistol and Nock Gun fire all their bullets at once... but still require reloading single rounds at a time.
- Breech-loading weapons allow a crossbow-esqe reload, and will consume ammo and powder straight from the players inventory.
The firearms have weight categories and tiers of mechanism tech.
- Light firearms like pistols can be dual-wielded, drawn fast, cheap, but lack the stopping power of larger pieces.
- Carbines and other mid-sized guns provide a good balance of draw time, cost, and power, but cannot be dual-wielded.
- Larger firearms are devastating, but have a long draw time and high cost. Some huge firearms might slow you down when moving.
The mechanism a firearm uses determines its resiliency to the elements.
- Matchlock weapons will not function in rain or water at all.
- Wheellock weapons will have less trouble firing in the rain, but still will not work in water.
- Flintlock weapons will have a difficult time firing in rain, and will not work while in water.
- Caplock weapons will have no trouble firing in the rain, and can somewhat work while in water.
- Needlefire weapons will fire in all conditions.
Firearms need to be taken care of! You don't want to lose a finger.
- All weapons have a condition, which is based on their durability.
- Weapons in fair condition or lower will have a chance to misfire.
- Weapons in poor condition or lower will have a chance to explode in your hand.
- Repair kits or parts from salvaged firearms can be used to repair and maintain your weapons.
Exotic weapons are powerful, but their designs have been lost to time... Rediscover them!
- Unconventional weapons like Duckfoot Pistols, Musketoons, Nock Guns, and other variants are exotic weapons.
- Design notes for certain parts and firearms must be found in dungeons, shipwrecks, and villages.
- Config options exist that can enable exotic design notes and stop them from spawning in dungeon loot.
NOTE: Any links or downloads of this mod not found on CurseForge, Minecraft Forum, or Planet Minecraft are unauthorized redistributions, and possibly host to malware! I do not authorize redistribution of this mod anywhere, unless you are making a modpack of some sort.
Project description from CurseForge.
Pick your setup
Old Guns Mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.19.4
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.16.5
1 loader build1.12.2
1 loader build1.8.8
1 loader build1.8.7
1 loader buildShowing the newest 12 of 19 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Old Guns Mod versions and loaders
oldguns-1.12.2-2.0.6-51.jar
16 Mar 2024
oldguns-1.20.1-3.9.1-50.jar
12 Mar 2024
oldguns-1.20.1-3.9.0-49.jar
12 Mar 2024
oldguns-1.19.4-3.8.3-48.jar
11 Mar 2024
oldguns-1.19.2-3.7.3-47.jar
11 Mar 2024
oldguns-1.19.2-3.7.3-47.jar
11 Mar 2024
oldguns-1.19.2-3.7.3-47.jar
11 Mar 2024
oldguns-1.19.4-3.8.2-46.jar
11 Mar 2024
oldguns-1.19.4-3.8.1-45.jar
11 Mar 2024
oldguns-1.18.2-3.3.4-44.jar
11 Mar 2024
oldguns-1.19.3-3.8.1-43.jar
12 Jun 2023
oldguns-1.19.2-3.7.2-42.jar
3 Jun 2023
Looking for an older file? The official CurseForge project page is in Resources.
