CurseForge · Minecraft mod
Technological Monstrosity
Tech mod with a heavy focus on lasers
Quick answer
Which Technological Monstrosity release should I use?
Technological Monstrosity TechnologicalMonstrosity1.0.8(1.7.10).jar targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Technological Monstrosity required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Technological Monstrosity TechnologicalMonstrosity1.0.8(1.7.10).jar need?
TechnologicalMonstrosity1.0.8(1.7.10).jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Technological Monstrosity without breaking your instance.
Built for Technological Monstrosity TechnologicalMonstrosity1.0.8(1.7.10).jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TechnologicalMonstrosity1.0.8(1.7.10).jar. It targets 1.7.10; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TechnologicalMonstrosity1.0.8(1.7.10).jar. It opens that exact file at the source.
About this project
What does Technological Monstrosity add?
A simple idea that I had that grew into a monstrosity. Currently in Alpha. Energy and multi-blocks /tiers of machines are in the pipeline. Its a tech mod with a heavy focus on lasers. This mod adds several new ores. It also has a custom biome (a laser decimated landscape), custom structures (cyborg wreckages), a new mob (cyborgs), and custom world gen (shale with natural gas inside). This mod includes a complicated and somewhat realistic pcb crafting process. With those pcb's and other components, you can build machines (both single block and eventually multi-block) to perform various functions and enhance your gameplay experience. Advanced laser based tools are coming soon.
Until a finish the power system, the machines will run off of redstone (dust or blocks).
Upcoming Features:
-higher tier tools (mid tier will be some form of all-purpose tool w/ battery; high tier will be some form of laser beam based tool)
-new armor mechanics
-laser pistol
Project description from CurseForge.
Pick your setup
Technological Monstrosity by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Technological Monstrosity versions and loaders
TechnologicalMonstrosity1.0.8(1.7.10).jar
1 Feb 2016
TechnologicalMonstrosity1.0.7(1.7.10).jar
24 Dec 2015
TechnologicalMonstrosity1.0.6(1.7.10).jar
23 Dec 2015
TechnologicalMonstrosity1.0.5(1.7.10).jar
23 Dec 2015
TechnologicalMonstrosity1.0.4(1.7.10).jar
29 Nov 2015
TechnologicalMonstrosity1.0.3(1.7.10).jar
29 Nov 2015
TechnologicalMonstrosity1.0.2(1.7.10).jar
28 Nov 2015
technologicalMonstrosity1.0(1.7.10).jar
27 Nov 2015
Looking for an older file? The official CurseForge project page is in Resources.