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Kingdom Keys 2 project artwork

CurseForge · Minecraft mod

Kingdom Keys 2

A mod which adds elements from the Kingdom Hearts games

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Kingdom Keys 2 release should I use?

Updated 3 days ago
Latest stable file Kingdom Keys 2.9.0b
Game version 1.21.1
Loader NeoForge

Kingdom Keys 2.9.0b targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Kingdom Keys 2 required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Kingdom Keys 2.9.0b need?

Kingdom Keys 2.9.0b. Change the file and its required mods may change too.

All 1 required mods have matching files

Install GeckoLib first. We found matching files for this game-version and loader setup.

GeckoLib Needed by Kingdom Keys 2.9.0b
required
Matching file found Matched file: NeoForge 1.21.1 4.9.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Kingdom Keys 2 without breaking your instance.

Built for Kingdom Keys 2.9.0b. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Kingdom Keys 2.9.0b. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GeckoLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Kingdom Keys 2.9.0b. It opens that exact file at the source.

About this project

What does Kingdom Keys 2 add?

Kingdom Keys 2 is a completely rewritten version of Kingdom Keys for 1.15+.

This mod adds many things from the Kingdom Hearts games.

Currently we are supporting 1.21.1 as keeping many versions supported at the same time is a huge workload increase for us. Apologies for any issues you may be facing on a previous version but I hope you can consider updating if possible.

As of v2.1.0.1 Just Enough Items (JEI) support has been added, make sure to use JEI v9.7. We highly recommend you use JEI as it will provide guidance on using the mod in game.

Features:

  • A leveling system to get stronger, giving you some boosts like more HP, Strength, Magic, Defense, Abilities and Shotlocks.
  • A Synthesis System to get Keychains or consumables.
  • A Command Menu system at the bottom right.
  • Menu to equip weapons, items, abilities, create parties and check your status.
  • Magics with their level ups and even Grand Magics!
  • Drive Forms with growth abilities and dual wield with working offhand attack!
  • Shotlock attacks that use the focus bar.
  • Various abilities from the three categories.
  • Reaction commands for Auto forms abilities and Grand Magics.
  • Over 15 new enemies being Heartless and Nobodies
  • A new dimension Station of Awakening where you can choose your path and initial boost.
  • Plenty of config options to allow the best possible customization.
  • Vastly configurable through datapacks, weapon stats, drive forms data, magics data...

Items:

  • Over 120 Keyblades alongside their keychains from KH 1, KH 2, KH BBS, KH Re:Coded, KH 358/2 Days, KH DDD, KH Chi and KH 3.
  • Over 250 Organization XIII Weapons.
  • 13 music discs from various tracks.
  • Lots of synthesis materials and ores.
  • Synthesis Bag to hold your Synthesis Items and prevent them from filling your inventory.
  • Organization XIII system by wearing their robes.
  • Lots of Armors from Keyblade Wielders, foretellers and dark members.
  • Consumable items to use with the command menu.
  • Accessories to further boost your stats.

Blocks:

  • Bug Blox from KH Re:Coded, some of them with unique features once powered with redstone.
  • Magical Chest which is able to be locked with a keyblade.
  • A pedestal to show your keyblades.

Resourcepacks:

Get the resource pack for the HD textures here.

Discord:

Talk to us on our discord server

Special thanks to:

  • Abelatox, the other developer of Kingdom Keys, for lots of help with the development of the mod (Lots of code saving a ton of time so I don't have to do it), ideas and motivation to get the update out :) and the spanish translations and for the HD resource pack.
  • Wynd, a new addition to our development team who is the creator of the heartless.
  • stel312 and Pokemew12 for tons of 3D models.
  • Damien Beacume and DerShendi for Jiminy's Journal guide using Patchouli.
  • Hartsa for the HD resource pack.
  • EnderFurry for some better textures.
  • Remorse Code for pledging $20 on Patreon <3.
  • Collecter for pledging $1 on Patreon <3.
  • Sr.Gato for pledging $1 on Patreon <3.
  • Fuhreous for pledging $2 on Patreon <3.
  • Kingdom Crafter for making the KH3 Minecraft edition mod pack, making the banner for the mod and coming up with a bunch of the synthesis recipes.
  • xlash for some of the synthesis recipes.
  • Xephiro for the Foreteller armour textures, helping with some development and developing his own addon for KK as well as running the Project Keyblade server.
  • Electric-Star for plenty of amazing ideas.
  • leafreynolds for code contributions
  • cheriecheese for a new Moogle model and Marluxia model
  • KHWaterBlock and Ventusjs for their wonderful builds of the KH worlds
  • The Minecraft Forge team for Minecraft Forge.
  • Square Enix and Disney for Kingdom Hearts and all it's designs.
  • Everyone who's given me ideas.
  • Everyone who's downloaded and played this mod.

Videos:

Here are 2 videos by Xephiro that should help with understanding how the mod works (I really should've added these to this page ages ago)

Here's another video that's great for getting started by Asakedia

Project description from CurseForge.

Pick your setup

Kingdom Keys 2 by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Kingdom Keys 2 versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.