CurseForge · Minecraft mod
Environmental Tech
A Tech mod filled with lots of multiblock machines. All machines run off or generate RF/Forge Energy.
Quick answer
Which Environmental Tech release should I use?
Environmental Tech envirotech-1.16.5-3.0.9.4.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Environmental Tech required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Environmental Tech envirotech-1.16.5-3.0.9.4.jar need?
envirotech-1.16.5-3.0.9.4.jar. Change the file and its required mods may change too.
Install ValkyrieLib, Environmental Core first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Environmental Tech without breaking your instance.
Built for Environmental Tech envirotech-1.16.5-3.0.9.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use envirotech-1.16.5-3.0.9.4.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install ValkyrieLib, Environmental Core first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside envirotech-1.16.5-3.0.9.4.jar. It opens that exact file at the source.
About this project
What does Environmental Tech add?

Environmental Tech 4 Is in Development.
About
Environmental Tech is a mod containing a vast selection of very powerfull Multiblock machines.
Features:
- Void Miners: Mine certain resources from the void!
- Lightning Rods: Generate large amounts of energy from Lightning (1.16.X and above these are in a separate mod that can be found here)
- Solar Arrays: Generate Large amounts of energy from the sun. (1.16.X and above these are in a separate mod that can be found here)
- Nanobot Beacons: Give yourself or others effects to improve gameplay.
Can I use this in my modpack?
Curesforge and FTB modpacks: Go Ahead :)
Packs on external sites: Must acquire my permission and then link back to this project page.


Introduction to Environmental Tech 3:
Environmental Tech 2:

Project description from CurseForge.
Pick your setup
Environmental Tech by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.5
1 loader build1.16.4
1 loader build1.12.2
1 loader build1.12.1
1 loader build1.12
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Environmental Tech versions and loaders
envirotech-1.16.5-3.0.9.4.jar
23 Aug 2021
envirotech-1.16.5-3.0.9.3.jar
21 Jul 2021
envirotech-1.16.5-3.0.9.2.jar
21 Jul 2021
envirotech-1.16.5-3.0.9.1.jar
28 Jun 2021
envirotech-1.16.5-3.0.9.0.jar
24 Jun 2021
envirotech-1.16.5-3.0.8.0.jar
3 Apr 2021
envirotech-1.16.5-3.0.7.2.jar
10 Feb 2021
envirotech-1.16.5-3.0.7.1.jar
5 Feb 2021
envirotech-1.16.5-3.0.7.0.jar
29 Jan 2021
envirotech-1.16.4-3.0.6.1.jar
2 Jan 2021
envirotech-1.16.4-3.0.6.0.jar
1 Jan 2021
envirotech-1.16.4-3.0.5.1.jar
19 Dec 2020
Looking for an older file? The official CurseForge project page is in Resources.
