CurseForge · Minecraft mod
EnergySynergy
Transparent conversion of energy
Quick answer
Which EnergySynergy release should I use?
EnergySynergy-1.12.2-1.1.4.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is EnergySynergy required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EnergySynergy-1.12.2-1.1.4.jar need?
EnergySynergy-1.12.2-1.1.4.jar. Change the file and its required mods may change too.
Install Cyclops Core first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EnergySynergy without breaking your instance.
Built for EnergySynergy-1.12.2-1.1.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use EnergySynergy-1.12.2-1.1.4.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cyclops Core first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside EnergySynergy-1.12.2-1.1.4.jar. It opens that exact file at the source.
About this project
What does EnergySynergy add?
This requires the Cyclops Core library!
Come talk to us in #energysynergy on the Cyclops Discord server!
This mod allows you to automatically convert Tesla and Forge energy to RF and EU, in both machines and items.
This mod is intended for people who want their powered machines to just work, without having to convert between different energy systems. Since this can sometimes be a part of the game that some players do not wish to invest too much time in.
Note that the other way around (RF or EU to Tesla or Forge) is not supported, this would require too much intrusive hacks.
It does this without the need of any special converter blocks.
The conversion rate between Tesla/Forge and RF is 1:1, and the rate between Tesla/Forge and EU is 4:1 (configurable).
The conversion possibilities can be configured or disabled in the config file.
This mod is experimental, energy conversion issues might be possible at this state.
This allows you to do things like placing a Tesla/Forge-producing machine next to an EU or RF consumer:

(Displays and generator are not included in this mod, those are from Integrated Dynamics)
This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.
If you like this mod, consider supporting me on Patreon!
Project description from CurseForge.
Pick your setup
EnergySynergy by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
2 loader builds1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.10.2
1 loader build1.10
1 loader build1.9.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EnergySynergy versions and loaders
EnergySynergy-1.12.2-1.1.4.jar
19 Mar 2019
EnergySynergy-1.11.2-1.1.4.jar
19 Aug 2017
EnergySynergy-1.10.2-1.1.4.jar
19 Aug 2017
EnergySynergy-1.12-1.1.3.jar
14 Jul 2017
EnergySynergy-1.11.2-1.1.3.jar
18 Jun 2017
EnergySynergy-1.10.2-1.1.3.jar
18 Jun 2017
EnergySynergy-1.11.2-1.1.2.jar
14 Jun 2017
EnergySynergy-1.10.2-1.1.2.jar
14 Jun 2017
EnergySynergy-1.11.2-1.1.1.jar
25 Apr 2017
EnergySynergy-1.10.2-1.1.1.jar
4 Jan 2017
EnergySynergy-1.10.2-1.1.0.jar
13 Sept 2016
EnergySynergy-1.9.4-1.0.1.jar
31 Aug 2016
Looking for an older file? The official CurseForge project page is in Resources.