CurseForge · Minecraft mod
DatMod
Just a mod of miscellaneous bits & bobs, gadgets and gizmos.
Quick answer
Which DatMod release should I use?
DatMod-1.12.2-3.0.5 targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is DatMod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does DatMod-1.12.2-3.0.5 need?
DatMod-1.12.2-3.0.5. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add DatMod without breaking your instance.
Built for DatMod-1.12.2-3.0.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use DatMod-1.12.2-3.0.5. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside DatMod-1.12.2-3.0.5. It opens that exact file at the source.
About this project
What does DatMod add?
DatMod is a mod that started out as a testing mod for us to learn Java and how to code mods, and has since grown into quite the feature-packed mod!
Development Note
The mod has been fully rewritten for Minecraft 1.12.2 - aside from the Furnace, Generator, Power Bank, and Pulverizer. They will be reimplemented once we can implement them in a better way with more features.
Current Features
* - New in v3.0.0
If you'd like to see a feature added, feel free to head over to our GitHub and suggest it!
- Armors - Coal*, Ironium, Emeraldi, Diamondium, Lapis Lazuli, Nether Quartz***, Redstone
- Tools - Coal*, Ironium, Emeraldi, Diamondium, Lapis Lazuli, Nether Quartz*, Redstone
- Magnet - Pulls items & XP towards the player (configurable radius)
Bugs/Issues/Suggestions
Please head over to the mod's GitHub in order to report bugs/issues, or to make suggestions for future releases of the mod. I'm always open to suggestions :)
Project description from CurseForge.
Pick your setup
DatMod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.11.2
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
DatMod versions and loaders
DatMod-1.12.2-3.0.5
DatMod-3.0.5.jar
7 Mar 2018
DatMod-1.12.2-3.0.4
DatMod-3.0.4.jar
7 Mar 2018
DatMod-1.12.2-3.0.3
DatMod-3.0.3.jar
5 Mar 2018
DatMod-1.12.2-3.0.2
DatMod-3.0.2.jar
2 Mar 2018
DatMod-1.12.2-3.0.1
DatMod-3.0.1.jar
1 Mar 2018
DatMod-1.12.2-3.0.0
DatMod-3.0.0.jar
27 Feb 2018
DatMod-1.11.2-2.0.0-rerelease.jar
31 May 2017
DatMod-1.10.2-1.6.0.jar
20 Jan 2017
DatMod-1.10.2-1.5.1.jar
4 Jan 2017
DatMod-1.10.2-1.5.0.jar
2 Jan 2017
DatMod-1.10.2-1.4.2.jar
26 Dec 2016
DatMod-1.10.2-1.4.1.jar
24 Dec 2016
Looking for an older file? The official CurseForge project page is in Resources.