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Hostile Worlds - Invasions project artwork

CurseForge · Minecraft mod

Hostile Worlds - Invasions

Every few nights zombies will invade and dig into your base

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Quick answer

Which Hostile Worlds - Invasions release should I use?

Updated 6 years ago
Latest stable file hostileworlds_invasions-1.12.1-1.1.13.jar
Game version 1.12.1, 1.12.2
Loader Not required

Hostile Worlds - Invasions hostileworlds_invasions-1.12.1-1.1.13.jar targets 1.12.1, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Hostile Worlds - Invasions required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Hostile Worlds - Invasions hostileworlds_invasions-1.12.1-1.1.13.jar need?

hostileworlds_invasions-1.12.1-1.1.13.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install CoroUtil first. We found matching files for this game-version and loader setup.

CoroUtil Needed by Hostile Worlds - Invasions hostileworlds_invasions-1.12.1-1.1.13.jar
required
Matching file found Matched file: coroutil-1.12.1-1.2.37.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Hostile Worlds - Invasions without breaking your instance.

Built for Hostile Worlds - Invasions hostileworlds_invasions-1.12.1-1.1.13.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use hostileworlds_invasions-1.12.1-1.1.13.jar. It targets 1.12.1, 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install CoroUtil first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside hostileworlds_invasions-1.12.1-1.1.13.jar. It opens that exact file at the source.

About this project

What does Hostile Worlds - Invasions add?

Visit

https://coros.us/mods/hostileworldsinvasions

for a much better showcase of the mod with images and videos

Causes nightly invasions every 3 days in the overworld. Zombie miners and other random mobs will attack your base. Miners will dig through blocks to get to you. Zombie soldiers will team up to hoist over your walls to get up to you.

Rewritten old Hostile Worlds mod, with a focus on the base invading aspect. More info below.

During invasion nights. The damage to your base is only temporary and will repair itself 5 real life minutes after the damage was done.

Designed with modpacks in mind, invasions can be completely customized and support mobs from other mods if the mod will play nice. The mods balance was made with factory like modpacks in mind, where its an additional reason to have a fun base to defend against invaders.

If you are just too busy or not ready to deal with an invasion, use the sacrifice block to trade some of your lifeforce to ward off the invaders, each time you skip an invasion, it will make the next one harder. After 3 consecutive uses you'll have to fight a buffed up invasion before you can use the block again.

Dedicated server friendly. You can configure a minimum amount of days played for players before invasions start. Invasions will skip players that dont have the minimum amount of days played in survival or adventure mode (default 3 days), so new players that join wont get rushed with invasions right away until they play enough. You can idle/afk in a server in creative or spectator mode and it wont count towards your playtime.

If you want to customize your invasions, see this wiki page: https://coros.us/wiki/index.php?title=Hostile_Worlds_-Invasions-_Customizing

Requires CoroUtil

If using the MC 1.7.10 build, it requires the alpha build of coroutil.

1.7.10 version is also no longer supported.

You may use the mod in any modpack you like.

Project description from CurseForge.

Pick your setup

Hostile Worlds - Invasions by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Hostile Worlds - Invasions versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.