CurseForge · Minecraft mod
Spawner Imbuer
Allows mob spawners to run even if there are no players in range
Quick answer
Which Spawner Imbuer release matches 1.11.2 Forge?
Spawner Imbuer v0.1.0 targets 1.10.2, 1.11.2, 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Spawner Imbuer required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Spawner Imbuer v0.1.0 need?
v0.1.0 on 1.11.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Spawner Imbuer without breaking your instance.
Built for Spawner Imbuer v0.1.0 on 1.11.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v0.1.0. It targets 1.10.2, 1.11.2, 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside v0.1.0. It opens that exact file at the source.
About this project
What does Spawner Imbuer add?
This project has been discontinued and won't be updated.
Spawner Imbuer is a mod that allows vanilla mob spawners to run even if there are no players in range of the spawner. Do keep in mind that the chunk of the spawner has to be active (loaded) for the spawner to work.
Besides this tweak, it adds no content whatsoever.
Why?
Modded is all about automation. While the "player should be in range" requirement might make sense in vanilla, for modded I think it should circumvent this for automation with chunkloaders.
Won't this cause lag (too much mobs)?
No, you are still limited by vanilla spawner mechanics: spawners don't run when there are too many mobs in the area.
Will this also run spawners from unloaded chunks?
No, the spawner has to be in a loaded chunk in order to be active.
For servers: does this mod have to be installed on the client as well?
No, it can just be installed on the server.
Project description from CurseForge.
Pick your setup
Spawner Imbuer by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.11.2
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Spawner Imbuer versions and loaders
v0.1.0
spawnerimbuer-0.1.jar
2 Mar 2017
Looking for an older file? The official CurseForge project page is in Resources.