CurseForge · Minecraft mod
The Wizard Boss
A mod that adds in a Wizard boss that is in its beta version.
Quick answer
Which The Wizard Boss release should I use?
The Wizard Boss Wizard Boss 0.7.6517 targets 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is The Wizard Boss required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does The Wizard Boss Wizard Boss 0.7.6517 need?
Wizard Boss 0.7.6517. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add The Wizard Boss without breaking your instance.
Built for The Wizard Boss Wizard Boss 0.7.6517. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Wizard Boss 0.7.6517. It targets 1.11.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Wizard Boss 0.7.6517. It opens that exact file at the source.
About this project
What does The Wizard Boss add?
The wizard boss 0.5.6217_b includes:
- A wizard boss entity
- Three magic types: earth, water, and fire (more info below)
- A wizard hat that spawns the wizard boss upon right click
- A wizard hat that is dropped from witches sometimes (configurabily)
Some future updates to come include:
- More magic types such as: wind
- Wizard sounds
- Mod compatibility
The magic types that the wizard can do are as follows:
Earth:
This magic type places dirt blocks to try and suffocate you in a wall of dirt. If it doesn't suffocate you, then it will at least make it difficult for you to get to the wizard to strike him.
Fire:
This magic type places fire to light you on fire and make the land around you more hostile.
Water:
This magic type places a pool of water to try and drown you. If it doesn't drown you, then it will slow you down and make it harder for you to maneuver the land around you.
Wind:
This magic type does a random motion on the x and z axes that is supposed to simulate "wind"
Lightning:
This strikes down with a bolt of lightning
New features for 0.7.6517**:**
Magic Staff:
When you have the magic runes in your off hand and you right click with the magic staff in your main hand, the power of the magic rune will be performed.
Magic Rune Ores:
There are now naturally generating ores that you can find in the world. The places to find them are as follows:
Earth:
- Mesa
- Mesa Clear Rock
- Mesa Rock
Water:
- Ocean
- River
- Beach
- Stone Beach
Fire:
- Desert
- Desert Hills
If you find any bugs or glitches or problems in general, then please report them at my github here!
Project description from CurseForge.
Pick your setup
The Wizard Boss by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
The Wizard Boss versions and loaders
Wizard Boss 0.7.6517
wizard_boss_0765217_b.jar
6 Jun 2017
Wizard Boss 0.7.6517
wizard_boss_0765217.jar
5 Jun 2017
Wizard Boss 0.6.6217
wizard_boss_066217.jar
3 Jun 2017
Wizard Boss 0.5.6217
wizard_boss_056217.jar
2 Jun 2017
Looking for an older file? The official CurseForge project page is in Resources.