CurseForge · Minecraft mod
Extended Debug Renders
Allows you to use a couple debug features hidden in minecraft.
Quick answer
Which Extended Debug Renders release should I use?
Extended Debug Renders mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod targets 1.12.1. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Extended Debug Renders required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Extended Debug Renders mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod need?
mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Extended Debug Renders without breaking your instance.
Built for Extended Debug Renders mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod. It targets 1.12.1; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod. It opens that exact file at the source.
About this project
What does Extended Debug Renders add?
If you are currently downloading this mod from a site other than curseforge.com then stop this instant and go download the mod from the proper site!
Adds several keybindings that allow you to toggle hidden debug features such as water levels, height map, block collision boxes, and solid block faces. The keybinds are set to none by default, but you can bind them to whatever you want.
Note: There are two versions: the forge version which is maintained by me, and the liteloader version which is made by Pokechu22. In order for the entity pathfinding/block update renders to work you need the liteloader version. Those renders will also only work in singleplayer.
License
- You CAN NOT repost, redistribute, or claim you made the mod.
- You CAN include this mod in modpacks, as long as you give credit to me. This means you can package the mod with your modpack files, overriding the above term as long as you don't claim you made the mod or charge money for the mod.
- You CAN use portions of code from this mod in your mod, as long as you give credit to me.
- You CAN NOT copy, use, or redistribute the assets of this mod. Assets include textures, sounds, and models.
Violators of these terms will be executed.
Project description from CurseForge.
Pick your setup
Extended Debug Renders by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Extended Debug Renders versions and loaders
mod-extendeddebugrenders-1.12.1-1.2-mc1.12.1.litemod
15 Aug 2017
ExtendedDebugRenders-1.12-1.1.jar
11 Aug 2017
ExtendedDebugRenders-1.12-1.0.jar
11 Aug 2017
Looking for an older file? The official CurseForge project page is in Resources.