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Advanced Macros project artwork

CurseForge · Minecraft mod

Advanced Macros

Macros powered by Lua

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Advanced Macros release matches 1.14.4 Forge?

Updated 2 years ago
Best match for your filters Advanced Macros 9.3.0 for Minecraft 1.14.4
Game version 1.14.4
Loader Forge

Advanced Macros 9.3.0 for Minecraft 1.14.4 targets 1.14.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Advanced Macros required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Advanced Macros 9.3.0 for Minecraft 1.14.4 need?

Advanced Macros 9.3.0 for Minecraft 1.14.4 on 1.14.4 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Advanced Macros without breaking your instance.

Built for Advanced Macros 9.3.0 for Minecraft 1.14.4 on 1.14.4 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Advanced Macros 9.3.0 for Minecraft 1.14.4. It targets 1.14.4 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Advanced Macros 9.3.0 for Minecraft 1.14.4. It opens that exact file at the source.

About this project

What does Advanced Macros add?

This mod has the intention of hopefully being able to automate the player completely with both simple and complex macros.

Scripts can be written in Lua and triggered by events and key binds.

Some of the events are not setup yet as noted on the wiki
A revised version of the documentation can be found in the wiki link above.
All event info is up to date in the new wiki.
Some functions do not have documentation pages yet.

Features include:

  • Colored chat logging with simple codes like &B for bold, &I for italics and &0 thru &9 and &a thru &f as colors, additional & codes added for clickable text, and tooltips
  • Fast scripts powered by Lua on multiple threads
  • A syntax highlighting text editor with strings clearly marked by boxes with text codes showing the effects.
  • Log tables in an easy to read way
  • Tooltips on many functions in the editor. (Just hover over it)
  • Easy to re-order macros in the main menu.
  • Multiple profiles for different configs.
  • Easily kill scripts that don't exit/return (CNTRL + Macro Menu key)
  • Easily add/remove/edit bindings
  • Quickly access a script related to a binding for editing
  • Event fired macros like
    ● Chat event ● Hunger changed ● And more
    ● Joined the world ● Weather changed
    ● Respawned ● Item Durabilty
    ● Died ● Leave the world
    ● Health changed ● XP gained/used
  • Key and Mouse button triggered macros
  • Key events can be set to trigger on key up, key down, or both
  • change profiles from a script
  • make the player speak into the chat (commands work too)
  • edit settings and bindings from scripts
  • Get lots of information about the world and the things in it like:
    ● Connected players ● The current weather ● Current time in the world
    ● Nearby players ● Light level at a coordinate ● Biome names and a little bit of detail
    ● Items visible on other players ● Information about a block at some position ● All the entities that are loaded in your chunks
  • Render a 3D HUD into the world [see screenshots]
    Currently includes:
    ● Blocks
    ● Text
    ● Panes
  • 2D HUD elements (rectangle, box, text and images)
  • Customizable gui's powered by scripts (The in game change log is an example of one!)
  • Play sounds
    ● Sounds can easily be looped
    ● Sounds can be stopped after starting
    ● Sounds can be paused
  • Toggle skin layers
  • Spelling errors (I'm sure they're around somewhere) definitly a feature
  • File IO
    ● Read from file
    ● Write to file
    ● Random Access Files (read and write at same time, can jump around in file too)
  • Image tools for reading writing drawing and saving images.
    Images can also be used for textures in 2D and 3D huds or gui.
  • Create screenshots without saving to file for use in scripts
  • Prompt (get user input) [see screenshots]
  • Control player movements
  • Manage your inventory (you can access the 2x2 crafting as well)
  • A hoard of information about a player (even more for yourself)
  • HTTP requests
  • MIDI interface (files, inputs and outputs)
  • Get entity bounding boxes
  • Get information about entities in your area
  • Get information about the world
  • Filter incoming chat messages to change their appearance
  • Filter outgoing chat messages (make custom commands, fix spelling mistakes, text shortcuts... etc)
  • And some other stuff I'm sure I forgot

Planned features:

  • More documentation
  • More hud3D and 2D elements
  • More event types
  • Auto-complete
  • Prompt menus for:
    ● Number Input ● Player selection ● Limited Item selection
  • Obfuscation, Strike-through, and Underline for 2D and 3D HUD text

If you find a bug and would like to report it, the following things help:

  1. Finding the simplest way to recreate the bug
  2. If the error came from java, then having the error from the console helps
    (the line number, class and error type in particular, stacktrace too)

Report bugs on the official discord or HERE

Suggestions for features are welcome.

For quick questions, bug reports, suggestions and general discussion this link will bring you to the discord server. [ https://discord.gg/ga9Npym ]

IMPORTANT for versions before 3.8.2 :

The LuaJ-jse-3.0.1.jar is needed to run this mod.
download it here:
https://sites.google.com/site/advancedmacroswiki/files
or here:
https://sourceforge.net/projects/luaj/files/latest/download

Just put it in your mods folder

For versions **including** and after 3.8.2, the LuaJ library is included with the mod

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.