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Spawn Temple project artwork

CurseForge · Minecraft mod

Spawn Temple

A temple at World Spawn for safe spawning

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Spawn Temple release should I use?

Updated 8 years ago
beta file Spawn Temple v2.1
Game version 1.12.1, 1.12, 1.12.2
Loader Not required

Spawn Temple v2.1 targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Spawn Temple required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Spawn Temple v2.1 need?

Spawn Temple v2.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Spawn Temple without breaking your instance.

Built for Spawn Temple v2.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Spawn Temple v2.1. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Spawn Temple v2.1. It opens that exact file at the source.

About this project

What does Spawn Temple add?

Sometimes it can be difficult to guarantee a safe spawn when your regular spawn point fails. Spawn Temple ensures a safe world spawn by generating a well-lit structure centered around the world spawn point. The structure is large enough to accommodate any spawn size - singleplayer, multiplayer, etc. At the center of the structure is a fountain, marking the exact spot of the world spawn.

Minecraft 1.10.2 is the original version and will likely work for all subversions of 1.10. The 1.12 port has been tested in 1.12.1 and 1.12.2 and should work in any other 1.12 subversion. Additional versions (even older MC versions like 1.8 or 1.6) may become available depending on user interest and/or personal motivation.

A few things to note:

  • There is no roof. This is because Minecraft will spawn you on the highest possible block. If there were a roof, Minecraft would spawn you on top of the roof instead of inside the temple. It's annoying, but so it is.
  • May impact other mods. For example, the temple will clear the entire sky above it. So if you have, say, Tinker's Construct and a slime island spawns there, the temple will obliterate it. Use judiciously.
  • This mod will run once. This mod should only ever activate when you first generate a new world. If you want to configure it, do so before creating a new world.

Features:

  • Optional full temple or simple fountain centered around the world spawn point
  • Multiple options for lighting system
  • Auto-generated approaches to the temple on all four sides (stairs and bridges and such)
  • Configurable building material for the temple/fountain
  • Configurable list of dimensions to generate the temple in

Config options:

  • causewayLength - If the approach is across water or lava, a causeway is generated, either until it hits land (non-liquid block) or this length is exceded. Set to a lower value if you have problems with the world generation.
  • dimensionsWhitelist - a list of dimension ids specifying the dimensions the temple will generate in. Note: Unexpected results may occur when generating in a scaled dimension (like the Nether) or in a dimension with a roof (like the Nether).
  • fullTemple - Whether to generate the full temple or just the fountain at the center
  • generateApproaches - Whether to generate the stairs, bridges, and causeways leading up to the temple's four doors
  • lights - The lighting options available, currently four:
    • Torches - the basic lighting option
    • Lava - A more impressive lighting system. Can set nearby wood/leaves on fire.
    • Jack O'Lanterns - A fun system with a neat gimmick: the jack o'lantern on top of the fountain will always face north
    • Glowstone - A more aesthetic lighting system
  • templeMaterial - The main building block the temple and fountain are made of. Can be set to any block (including blocks added by other mods) and will default to cobblestone if it doesn't recognize the specified block

Known Bugs (which I hope to fix at some point):

  • Sometimes light levels from light sources are not updated when the structure spawns.
  • Other world generation (ponds, trees, etc.) can sometimes spawn through the walls of the structure.
  • The structure destroys any entities under it (mobs, plants, even the bonus chest) and throws the contents on the floor of the temple.
  • The Dimension Whitelist was tested with and works with JED (Just Enough Dimensions). However, JED picks its own height for the initial spawn point (when a player enters the world for the first time), which is often inside the center post of the fountain. (The initial spawn point for a world is the same for every player, so if one player spawns fine everyone will.) (There may also be a JED configuration that can help fix that; I haven't investigated closely.) So if you're using JED, it's advised to send someone in in Creative Mode to fix the temple for future players OR just put up with a suffocation death being a player's first experience in the gameworld. Subsequent respawns work as normal.

Project description from CurseForge.

Pick your setup

Spawn Temple by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Spawn Temple versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.