CurseForge · Minecraft mod
Wizardry Mod
Delve into spell creation and become a wizard
Quick answer
Which Wizardry Mod release should I use?
Wizardry Mod wizardry-0.11.3.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Wizardry Mod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Wizardry Mod wizardry-0.11.3.jar need?
wizardry-0.11.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Wizardry Mod without breaking your instance.
Built for Wizardry Mod wizardry-0.11.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use wizardry-0.11.3.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside wizardry-0.11.3.jar. It opens that exact file at the source.
About this project
What does Wizardry Mod add?

Required libraries: LibrarianLib, Forgelin
Recommended mods: JEI
Optional Mods: Baubles
Lore Description:
Power is everything. It is what has driven you to learn the craft of wizardry; what has driven you to shun the limited teachings of Botanists, Thaumaturges and their ilk to create your own spells. You are only just now taking the first steps of this journey by studying this book you hold in your hands but, with dedication, you can become the master of these arts and break the chains on magic.
There are some things to remember, however. Any search for power comes with dangers, and any climb to the top has perils. A cape has the potential to give abilities beyond your wildest dreams, but guard it well; if another practitioner takes it, they can hijack your gains for themselves. Mana will feed your abilities and provide clean, abundant energy; take on more than your body can handle, however, and you will pay for your greed.
Finally, there is the Underworld. Dark creatures travel in that void, and the smallest misstep can cost you your life. The spirits there are slow and seem to pose little threat to a cautious adventurer, but once they have your scent you will find no shelter to hide from them, no wall to stop them. Unicorns may be beautiful – from a distance – but more than one wizard has perished on those sharp, spiral horns.
All that is still to come, however, for now it is time to take your first steps.
Good luck.
What you need to know:
To get started with the mod, get a regular vanilla book and throw it into a mana pool generated in the world, then wait.
(You'll have to find them)
Gifs:













This is a very small taste of what's currently in the mod and what's coming :)
The mod is going to be MASSIVE with bosses, dimensions, mobs, a story, etc... STAY TUNED!
If you would like to follow our development, gives us critique, give us ideas, or just chill/talk with us, join our discord! https://discord.gg/wsk2PBR
We'd love to have you in here. <3
Support us on patreon:
https://www.patreon.com/teamwizardry
You can use Wizardry in a modpack, as long as you're not selling our stuff. Because that's against all the rules.
Project description from CurseForge.
Pick your setup
Wizardry Mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12-Snapshot
1 loader build1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wizardry Mod versions and loaders
wizardry-0.11.3.jar
5 Mar 2024
wizardry-0.11.2.jar
11 Jan 2024
Wizardry v0.11.1
wizardry-0.11.1.jar
30 Aug 2020
Wizardry v0.11.0
wizardry-0.11.0.jar
6 Jul 2020
wizardry-0.10.8.jar
18 Jun 2019
wizardry-0.10.7.jar
10 Jun 2019
wizardry-0.10.6.jar
5 Jun 2019
wizardry-0.10.5.jar
5 Jun 2019
wizardry-0.10.3.jar
28 May 2019
wizardry-0.10.2.jar
26 May 2019
wizardry-0.10.0.jar
21 Apr 2019
wizardry-0.9.9.jar
4 Jan 2019
Looking for an older file? The official CurseForge project page is in Resources.