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PackMode project artwork

CurseForge · Minecraft mod

PackMode

Simple Mod-pack Utility to allow switching between PackModes

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PackMode release should I use?

Updated 3 years ago
Latest stable file PackMode-fabric-1.20.1-7.0.0
Game version 1.20.1
Loader Fabric

PackMode-fabric-1.20.1-7.0.0 targets 1.20.1 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is PackMode required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does PackMode-fabric-1.20.1-7.0.0 need?

PackMode-fabric-1.20.1-7.0.0. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
CraftTweaker Optional for PackMode-fabric-1.20.1-7.0.0
optional
Matching file found Matched file: CraftTweaker-fabric-1.20.1-14.0.60.jar
Fabric API Needed by PackMode-fabric-1.20.1-7.0.0
required
Matching file found Matched file: [1.20.1] Fabric API 0.92.11+1.20.1
Faux Custom Entity Data Needed by CraftTweaker
pulled in
Matching file found Matched file: FauxCustomEntityData-fabric-1.20.1-6.0.1.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add PackMode without breaking your instance.

Built for PackMode-fabric-1.20.1-7.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use PackMode-fabric-1.20.1-7.0.0. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside PackMode-fabric-1.20.1-7.0.0. It opens that exact file at the source.

About this project

What does PackMode add?

Do you miss having "pack modes" like in previous 1.7 modpacks? Well you're in luck!

PackMode is a very simple mod that gives you exactly that... pack modes!

The way this works is by only loading certain CraftTweaker zs (script) files based on how they are "flagged" for modes (referred to as "preprocessors").

For example, if you put #packmode expert in a script file, it will ONLY be loaded if the PackMode config is set to "expert". You can also specify multiple valid pack modes this way: a script with #packmode expert superduperexpert" will have that script only load if the PackMode mode is set to "expert" or "superduperexpert" modes, but will NOT be loaded if the PackMode mode is "normal" (or any other PackMode modes that might be configured). If you **fully** omit any kind of #packmode ...line in a script file, the default is that PackMode will not intervene and those scripts files will be loaded for ANY/ALL modpack PackMode modes. **If you do not use#packmode ...` in any of your scripts, this mod will not do anything!**

The PackMode config allows you to configure as many different pack modes as you'd like, as well as which PackMode mode is default. Standard configs on PackMode's first install will default to include two PackMode pack modes ("expert" and "normal") as well as setting the pack's PackMode mode to "normal."

Packmode can also conditionally stop datapack recipes from loading, using a json condition, in case you're interested in that.
More information can be found here:

Project description from CurseForge.

Pick your setup

PackMode by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

18 available setups

Showing the newest 12 of 13 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

PackMode versions and loaders

14 of 14 releases match

Looking for an older file? The official CurseForge project page is in Resources.