CurseForge · Minecraft mod
WorldProtector
World Protector Mod
Quick answer
Which WorldProtector release should I use?
WorldProtector 1.15.2 v1.4 targets 1.15.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is WorldProtector required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does WorldProtector 1.15.2 v1.4 need?
WorldProtector 1.15.2 v1.4. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add WorldProtector without breaking your instance.
Built for WorldProtector 1.15.2 v1.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use WorldProtector 1.15.2 v1.4. It targets 1.15.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside WorldProtector 1.15.2 v1.4. It opens that exact file at the source.
About this project
What does WorldProtector add?
Introduction
WorldProtector is a mod allows you to protect your constructions on your servers, it's based on the same principle as the plugin WorldGuard but with several differences at commands level.
Additions
Thanks to the “regions stick” items, you can select the size you want and save it to define protection flags to it.
Currently, there are three types of commands :
-/region : allows to define, edit, cancel a region.
-/expand : allows to modify the different select points with the stick (height).
-/flag : allows to define one or several flags to a region to protect it (the region).
Currently, there are twenty flags :
Break : if active, it forbids players to break the region's blocks.
Place : if active, it forbids players to put on.
Explosions : if active, all explosions will be block in the region (doesn't work under Sponge).
Mob-spawning-monsters : if active, it forbids monsters to spawn in the region.
Mob-spawning-animal : if active, it forbids animals to spawn in the region.
Mob-spawning-all : if active, it forbids mobs to spawn in the region.
Use : if active, it forbids all player's interactions on all containers in the region.
Chest-acces : if active, it forbids all player's interactions on chest's containers in the region.
Invincible : if active, all players become invicible in the region.
Damage-players : if active, players can't be strike down in the region.
Enderpearls : if active, it forbids teleportation in the region thanks to a enderpearls.
Item-drop : if active, it forbids drop items
Exp-drop : if active, it forbids drop the experience
Creeper-explosions : if active, the Creeper explosions will be block in the region (doen't work under Sponge).
Other-explosions : if active, explosions outside Creeper will be block in the region (doesn't work under Sponge).
Damage-animals : if active, animals can't be hit in the region.
Damage-monsters : if active, monsters can't be hit in the region.
Send-chat : if active, it forbids players in the region to send messages in the chat (doesn't block the commands).
Fall-damage : if active, players don't have fall damage in the region.
Pickup-item : if active, players can't pick up items on the ground in the region.
If you have any ideas about flags, don't hesitate to propose it to me.
Create a region
To create your region, follow these instructions :
-Select two points thanks to regions sticks,
-Think to expand your region if you want the region protects from the layer 0 to 255,
-/region define “your region's name”
-/flag add “your region's name” “flag's name”
If a region is inside another region you have to use the command : .region setpriority “your region's name” “priority (1,2,3,4,5,6...)”
Let's suppose that there is a arena player vs player in your spawn, it's necessary the arena gains the upper hand on the spawn to activate the flag “player vs player”, if not it will be deactivate.
So, you have to put the arena to a priority higher than the spawn to have the “player vs player” activate :
/region setpriority spawn 1
/region setpriority arena 2
1 is superior to 2 so the arena gains the upper hand on the spawn region.
Information
The mod has to be install on the client and on the server too
You can use in custom modpack
Special thanks
Thanks to BrokenSwing for his help about regions and safeguard in the world.
Thanks to TheBossMax2 for the mod logo.
DISCORD : https://discord.gg/MsA8XPc
Project description from CurseForge.
Pick your setup
WorldProtector by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.14.4
1 loader build1.12
1 loader build1.11.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WorldProtector versions and loaders
WorldProtector 1.15.2 v1.4
WorldProtector 1.15.2.jar
11 May 2020
WorldProtector 1.15.2 v1.3
WorldProtector 1.15.2.jar
25 Apr 2020
WorldProtector 1.15.2 V1.2
WorldProtector 1.15.2.jar
19 Apr 2020
WorldProtector 1.15.2 V1.1
WorldProtector 1.15.2.jar
27 Mar 2020
WorldProtector 1.15.2
WorldProtector-1.15.2.jar
26 Mar 2020
WorldProtector-1.14.4-V2
WorldProtector-1.14.4-V2.jar
18 Nov 2019
WorldProtector-1.14.4-V1
WorldProtector-1.14.4-V1.jar
18 Nov 2019
World Protector V 1.1 1.12
WorldProtector (1.12).jar
26 Sept 2017
World Protector V 1.0 1.11.2
WorldProtector.jar
26 Sept 2017
Looking for an older file? The official CurseForge project page is in Resources.