CurseForge · Minecraft mod
CompositeGear
Advanced armor and weapons addon for IC2, TechReborn, ImmersiveEngineering and ThermalFoundation! Also integrated with Tough As Nails, AppleCore.
Quick answer
Which CompositeGear release should I use?
CompositeGear-1.12.2-1.7.1.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CompositeGear required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CompositeGear-1.12.2-1.7.1.jar need?
CompositeGear-1.12.2-1.7.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CompositeGear without breaking your instance.
Built for CompositeGear-1.12.2-1.7.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use CompositeGear-1.12.2-1.7.1.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside CompositeGear-1.12.2-1.7.1.jar. It opens that exact file at the source.
About this project
What does CompositeGear add?

Hey, stranger! Welcome to our super secret laboratory!
Our scientists discovered that advanced materials like [Advanced Alloy] (IC2 wiki link) open big possibilties in making durable weapons and armor. And you are a lucky one who can receive technology of making them!


More under spoiler:
- Almost every armor and weapon colorable in our mod!
- New Armor:
- Padded Armor
- Composite Faceplate
- Respirators & Gasmasks
- Scuba helmet counterpart. Will refil your oxygen with air cells while diving.
- Have 4 variations (half-mask, mask, reinforced mask and rubber gasmask)
- Decorative Clothes (all of them colorable)
- Warm (compatible with TAN)
- Balaclava Mask
- Ushanka Hat
- Wool Jersey
- Wool Pants
- Felt Boots
- Shemagh Mask
- Warm (compatible with TAN)
- Flexible configuration possibilities.
- Any of mod armor/weapons recipes can be disabled with a configuration file!
- In mod versions for 1.12.2 you can even edit any of mod recipes because mod uses JSON recipe system introduced in Minecraft 1.12. So json files sitting inside of mod jar. Feel free to make resourcepack and remake all the recipes!
- Also you can disable enchanting for weapons & armor added by mod.
For most detailed information about items (stats, numbers, etc.) you can check out mod wiki (link is on top of page).
- (Loot Tables) Add armor and weapons as dungeon chest loot.
- More Weapons (both range and melee)
- Crossbow
- Composite Anvil Mace (not a joke)
- More Armor and Clothes
- Light Armor
- Heavy Armor
- Suicide Bomber Vest
- Modular armor.
- Make vanilla armor useless without actually modifying it. I.e. make it inefficient against new weapons. DIEmond armor should DIE! :)
- Make the mod more standalone and recipes compatible with more mods.
- Priority - Immersive Engineering.
- More complex crafting recipes.
- (Optional) HUD for respirators & gasmasks.
- (Optional) Armor repairing with a shapeless recipe with alloy plates. Vanilla repair with anvil and experience should die!
- Advancements (1.12.2+)
- (Optional) Backstabbing with a dagger (damage bonus).
- ??? 3D Models for Respirators (1.12.2+)
- ??? 3D Models for Armor (1.12.2+)
- Official resourcepack with x32 textures for items.
NOTE: All mods are optional! Integration features are toggleable in config for every mod!
Recommended to install at least one tech mod: IC2, TechReborn, ImmersiveEngineering or ThermalFoundation. Otherwise most of items won't be craftable.
1. You are not allowed republish the mod on any other sites without providing link to Curse project page or my IC2 forum thread.
2. You can include this mod into any modpack. Don't ask me.
But if you publish your modpack somewhere it could be cool if you include link to project page just to let people come here to read some information about this mod.
YOU CAN VISIT IC2 FORUM THREAD FOR MORE INFORMATION: LINK
Integrated with mods:
Project description from CurseForge.
Pick your setup
CompositeGear by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader build1.7.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CompositeGear versions and loaders
CompositeGear-1.12.2-1.7.1.jar
8 Jun 2019
CompositeGear-1.12.2-1.7.0.jar
15 Apr 2019
CompositeGear-1.12.2-1.6.2.jar
12 Jan 2019
CompositeGear-1.12.2-1.6.1.jar
29 Nov 2018
CompositeGear-1.7.10-1.6.1.jar
25 Nov 2018
CompositeGear-1.12.2-1.6.jar
22 Nov 2018
CompositeGear-1.12.2-1.5.jar
25 Jul 2018
CompositeGear-1.12.2-1.4.jar
17 Apr 2018
CompositeGear-1.12.2-1.3.jar
19 Feb 2018
CompositeGear-1.12.2-1.2.jar
8 Feb 2018
CompositeGear-1.12.2-1.1.jar
7 Feb 2018
CompositeGear-1.12.2-1.0.jar
5 Feb 2018
Looking for an older file? The official CurseForge project page is in Resources.
