CurseForge · Minecraft mod
KJ's Cave Root
Never go hungry while spelunking!
Quick answer
Which KJ's Cave Root release should I use?
KJ's Cave Root caveroot-1.1.1.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is KJ's Cave Root required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does KJ's Cave Root caveroot-1.1.1.jar need?
caveroot-1.1.1.jar. Change the file and its required mods may change too.
Install KJLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add KJ's Cave Root without breaking your instance.
Built for KJ's Cave Root caveroot-1.1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use caveroot-1.1.1.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install KJLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside caveroot-1.1.1.jar. It opens that exact file at the source.
About this project
What does KJ's Cave Root add?
This mod spawns a plant in caves that when broken drops a cave root. When a cave root is eaten it provides the same hunger and saturation as a carrot and has a 75% chance to give the player haste 2 for 1 minute.

Torch Fungi:
The torch fungi also spawn in caves. When the torch fungi is broken it drops torch spores which can then be planted on fertile farmland. Spores emit a light level of 4 but eventually grow into fungi which emit a light level of 7 and can then be harvested for even more spores.
Dried Root:
The dried root also spawns in caves. When the dried root is broken it drops 1-2 sticks.
Config:
KJ's Cave Root now uses data packs for mod configuration:
- Biomes of cave root generation are controlled by data/caveroot/tags/worldgen/biome/can_spawn_cave_root.json
- Biomes of dried root generation are controlled by data/caveroot/tags/worldgen/biome/can_spawn_dried_root.json
- Biomes of torch fungi generation are controlled by data/caveroot/tags/worldgen/biome/can_spawn_torch_fungi.json
- Specifics of cave root generation are controlled by data/caveroot/worldgen/configured_feature/cave_root.json and data/caveroot/worldgen/placed_feature/cave_root.json
- Specifics of dried root generation are controlled by data/caveroot/worldgen/configured_feature/dried_root.json and data/caveroot/worldgen/placed_feature/dried_root.json
- Specifics of torch fungi generation are controlled by data/caveroot/worldgen/configured_feature/torch_fungi.json and data/caveroot/worldgen/placed_feature/torch_fungi.json
If you like what I do and want to support my future projects you can find my Patreon here:
Project description from CurseForge.
Pick your setup
KJ's Cave Root by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KJ's Cave Root versions and loaders
caveroot-1.1.1.jar
23 Jul 2018
caveroot-1.1.0.jar
29 Mar 2018
caveroot-1.0.4.jar
4 Feb 2018
caveroot-1.0.3.jar
4 Feb 2018
caveroot-1.0.2.jar
26 Dec 2017
caveroot-1.0.1.jar
24 Dec 2017
caveroot-1.0.0.jar
24 Dec 2017
Looking for an older file? The official CurseForge project page is in Resources.
