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Alfheim project artwork

CurseForge · Minecraft mod

Alfheim

Visit Alfheim - The World of Elves!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Alfheim release should I use?

Updated 2 days ago
Latest stable file Alfheim 67
Game version 1.7.10
Loader Forge

Alfheim 67 targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 2 required mods need a matching file.

Where it goes

Is Alfheim required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Alfheim 67 need?

Alfheim 67. Change the file and its required mods may change too.

2 required mods need a matching file

Install Baubles, ASJCore, Botania first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

10 listed on this file 1 pulled in by one of those mods
Baubles Needed by Alfheim 67
required
No matching file
Tinkers Construct Optional for Alfheim 67
optional
Matching file found Matched file: TConstruct-1.7.10-1.8.8.jar
CraftTweaker Optional for Alfheim 67
optional
No matching file
MineTweaker3 Optional for Alfheim 67
optional
No matching file
Thaumcraft Optional for Alfheim 67
optional
No matching file
ASJCore Needed by Alfheim 67
required
Matching file found Matched file: ASJCore 1.7.0.1
Botania Needed by Alfheim 67
required
No matching file
Waila Optional for Alfheim 67
optional
No matching file
Mantle Needed by Tinkers Construct
pulled in
Matching file found Matched file: Mantle-1.7.10-0.3.2b.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Alfheim without breaking your instance.

Built for Alfheim 67. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Alfheim 67. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Baubles, ASJCore, Botania first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Alfheim 67. It opens that exact file at the source.

About this project

What does Alfheim add?

Logo

Support me on Patreon Discord

This mod requires ASJCore to run.

Alfheim is an add-on to Botania, allowing you to build a portal to Alfheim — one of the nine worlds of Scandinavian mythology, populated by light alvs, otherwise known as elves. There you can find all the materials that otherwise can only be obtained through a special trading gate. Explore the world, learn the story of Alfheim and discover the secret elven technology of mana-infusion. Everything you need to know about this add-on you can find in your Lexicon – in-game manual from Botania. Also, you can become an elf! Your new target is to survive in Alfheim, build up a portal and get back to Overworld! Here you can fly on pretty looking wings of one of nine available races! Your magic skills will help you to survive in this dimension. Team up with other players using the built-in party system, defeat the mighty Flügel and challenge the inevitable – the mythological end of the world, Ragnarök!

> Minecraft Forum post if you need it for some reason

FAQ :

Q: When there will be a port to <insert_your_version_here>?
A: No other versions will be supported.

Q: I'm having some crash saying something about shaders | obj model, how to fix it?
A: Disable shaders (Botania configs) | Enable minimal graphical settings (Alfheim configs)

Q: I don't want to: see spells | start in Alfheim, how can I disable this?
A: In configs, or using /alfheim mode command with MMO | ESM argument, respectively.

Q: What is Alfheim Modular and do I need to download it?
A: Automatically downloadable sub-addon for time-limited events. Alfheim works just fine w/o it. And from version 41 onwards, Modular is part of the Alfheim .jar file.

Additional info:
— All permissions are stated in license, and yes, there is a link, sometimes it's just black…
— You can fork Alfheim, change, fix, or even port it and then send PRs. In most cases, I'll accept them.

Project description from CurseForge.

Pick your setup

Alfheim by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Alfheim versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.