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Animales project artwork

CurseForge · Minecraft mod

Animales

New wild animals

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Animales release should I use?

Updated 7 years ago
beta file The Fauna Amplification Mod 1.1
Game version 1.12.1, 1.12, 1.12.2
Loader Not required

Animales The Fauna Amplification Mod 1.1 targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Animales required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Animales The Fauna Amplification Mod 1.1 need?

The Fauna Amplification Mod 1.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Animales without breaking your instance.

Built for Animales The Fauna Amplification Mod 1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use The Fauna Amplification Mod 1.1. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside The Fauna Amplification Mod 1.1. It opens that exact file at the source.

About this project

What does Animales add?

This mod adds 5 new animals with more realistic behaviors, and more to come. Animals when killed will drop their corpses and will be able to be harvested for meat by right clicking a sword on it (can be turned off in the configs). No unnecessary items are added to keep the mod as light as possible. This mod was not created to compete or replace any mod out there, it was created to add a bit more of a challenge to Minecraft.

Current fauna added with this mod:

Check out the changelog here:

TFA Changelog

Latest version: TFA 1.1

Previous Version: TFA 1.0.3

You may use this mod as you please but please respect all the time invested in creating this mod and give the proper credit as well as a link link back to this post.

Remember to report any bugs you encounter.

Open to suggestions, thanks for looking.

Project description from CurseForge.

Pick your setup

Animales by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Animales versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.