CurseForge · Minecraft mod
WHAT - Fluid Fix
Trust nobody, not even Forge. Successor to Sticky Fingers. This fixes an issue with the fluid registry for 99% of mods.
Quick answer
Which WHAT - Fluid Fix release should I use?
WHAT - Fluid Fix WHAT-0.2.jar targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is WHAT - Fluid Fix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does WHAT - Fluid Fix WHAT-0.2.jar need?
WHAT-0.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add WHAT - Fluid Fix without breaking your instance.
Built for WHAT - Fluid Fix WHAT-0.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use WHAT-0.2.jar. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside WHAT-0.2.jar. It opens that exact file at the source.
About this project
What does WHAT - Fluid Fix add?
Water[vapor] Has Appropriate Textures
It's time for technical explanations again. The forge fluid registry has a fatal flaw in that it can change the default fluid on world load, but only one forge bucket will be baked and only one fluid texture will be stitched into the texture atlas. This results in black and purple quilt textures on fluid tanks if two mods add the same fluid (Steam, Oil, Molten Metals, ...). This mod doesn't solve the discrepancy between the world default and the load default, it simply stitches ALL fluid textures to ensure there will be a texture to render even if the world default doesn't match the load default.
This will work for every mod that does not cache their own fluid texture for rendering purpose (i.e Embers and probably anything written by LordMau5)
tl;dr if you have two mods installed that add the same oil you won't get purple and black textures anymore
Project description from CurseForge.
Pick your setup
WHAT - Fluid Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WHAT - Fluid Fix versions and loaders
WHAT-0.2.jar
27 Mar 2018
WHAT-0.1.jar
26 Mar 2018
Looking for an older file? The official CurseForge project page is in Resources.