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CurseForge · Minecraft mod

RandomConfigs

A utility mod for setting default configurations, gamerules, difficulties and world borders.

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Quick answer

Which RandomConfigs release matches 1.14.4 Forge?

Updated 5 years ago
Best match for your filters RandomConfigs 1.14.4-1.4.2.0
Game version 1.14.4
Loader Forge

RandomConfigs 1.14.4-1.4.2.0 targets 1.14.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is RandomConfigs required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does RandomConfigs 1.14.4-1.4.2.0 need?

RandomConfigs 1.14.4-1.4.2.0 on 1.14.4 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add RandomConfigs without breaking your instance.

Built for RandomConfigs 1.14.4-1.4.2.0 on 1.14.4 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RandomConfigs 1.14.4-1.4.2.0. It targets 1.14.4 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RandomConfigs 1.14.4-1.4.2.0. It opens that exact file at the source.

About this project

What does RandomConfigs add?

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RandomConfigs is a utility mod that allows you to set default configurations, gamerules, difficulties, world borders. When installed on the client, it is completely compatible with vanilla servers, and when installed on a server, it is completely compatible with vanilla clients. This also means that the client can connect with a different version of the mod to the one on the server.

The 1.13 Rift version requires Rift.

The 1.13.2 Rift version requires Chocohead's fork of Rift, which can be downloaded here.

The Fabric version can be found here.

Default configs

RandomConfigs reads an array of objects from config/randomconfigs/defaultconfigs.json, written in the following format:

[
	{
		"source": String,
		"destination": String,
		"side": ConfigSide,
		"version": int
	}
]

"source" refers to any file in config/randomconfigs/defaultconfigs.
"destination" refers to any file within the Minecraft directory.
"side" can be one of "client", "server", and "both".

The file referred to by "source" is copied to "destination" if "destination" does not exist.

"version" is just any integer value. If "version" changes, the config is forcibly updated. This is useful if you have already shipped a default config with your modpack and want to force a change.

RandomConfigs' default configs feature loads earlier than More Default Options' version, which means it is compatible with more mods. RandomConfigs also works server-side only.

Default gamerules

RandomConfigs can set default gamerules depending on game mode and world type. It can also set the default world border size and difficulty and forcibly set gamerules so they cannot be changed. Default gamerules are stored in config/randomconfigs/defaultgamerules.json and an example can be found here. It should be noted that on 1.16, only the "default" and "flat" world types are supported.

Attack speeds

RandomConfigs allows different attack speeds to be set for specific items. Additionally, attacks can be disabled during the attack cooldown. The attack speed configuration is stored in config/randomconfigs/attackspeeds.json and an example can be found here.

The attack speed controls the length of the cooldown time. The time taken is 1 / attack speed * 20 ticks. Tools have their own attack speed modifiers, which means that depending on the tool being held, the attack speed will differ. By default, the attack speed is 4.0, which means that an empty hand will take a quarter of a second to reach maximum damage. Swords take 2.4 from the attack speed, and axes take between 3 and 3.2 depending on the material. For example, if the attack speed for swords is set to below 2.4, the actual attack speed will be negative.

The attack speed configuration can be reloaded using the /asreload and /asreloadclient commands, although the /asreloadclient command does not exist on Rift or Forge 1.13. It also currently does not exist for Forge 1.14 and higher.

NOTE: RandomConfigs uses Jankson for JSON processing, which fixes quirks such as missing commas and omitted quotes.

Project description from CurseForge.

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RandomConfigs by Minecraft version and loader

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24 available setups

Showing the newest 12 of 23 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

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Looking for an older file? The official CurseForge project page is in Resources.