
Modrinth · Minecraft mod
Abloom API
Abloom API is a library mod for NeoForge that adds an elemental damage system, elemental energy accumulation, and resonance effects.
Quick answer
Which Abloom API release should I use?
Abloom API 1.0.0-beta.36+1.21.1-neoforge targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Abloom API required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Abloom API 1.0.0-beta.36+1.21.1-neoforge need?
1.0.0-beta.36+1.21.1-neoforge. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Abloom API without breaking your instance.
Built for Abloom API 1.0.0-beta.36+1.21.1-neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0-beta.36+1.21.1-neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0-beta.36+1.21.1-neoforge. It opens that exact file at the source.
About this project
What does Abloom API add?
Overview
Abloom API is a library mod for NeoForge that adds an elemental damage system, elemental resonance points accumulation, and resonance effects. The mod provides infrastructure for creating weapons with elemental properties, projectiles, and a resistance system for mobs.
Key Features
Element System
The mod defines 14 element types:
| Element | Damage ID | Damage Color |
|---|---|---|
| FIRE | fire_dmg |
#FF5500 |
| PHYSICAL | physical_dmg |
#C0C0C0 |
| WIND | wind_dmg |
#00FFFF |
| EARTH | earth_dmg |
#8B4513 |
| WATER | water_dmg |
#0080FF |
| ICE | ice_dmg |
#00BFFF |
| ELECTRIC | electric_dmg |
#FF19FF |
| ENERGY | energy_dmg |
#FFFF00 |
| NATURAL | natural_dmg |
#32CD32 |
| QUANTUM | quantum_dmg |
#9400D3 |
| ETHER | ether_dmg |
#24B3A7 |
| LIGHT | light_dmg |
#FFFFE0 |
| SHADOW | shadow_dmg |
#4B0082 |
| PRISMATIC | prismatic_dmg |
Rainbow (dynamic) |
Mob Resistances and Weaknesses
The following table shows which mobs have immunities, resistances, or weaknesses to each element type:
| Element | Resistant | Weak |
|---|---|---|
| FIRE | Blaze, Magma Cube, Wither, Ender Dragon, Strider, Zombified Piglin, Wither Skeleton, Ghast, Warden, Hoglin, Piglin, Piglin Brute, Zoglin, Husk, Camel | Snow Golem, Dolphin, Zombie, Zombie Villager, Drowned, Stray, Bogged |
| PHYSICAL | Turtle, Armadillo, Iron Golem, Shulker, Warden, Ender Dragon | Slime, Magma Cube, Phantom, Vex, Allay, Glow Squid, Squid |
| WIND | Phantom, Breeze, Ender Dragon, Ghast, Vex, Allay, Parrot, Chicken, Ocelot, Cat, Fox, Wolf | Turtle, Sniffer, Armadillo, Camel, Ravager, Hoglin, Polar Bear |
| EARTH | Endermite, Silverfish, Shulker, Iron Golem, Warden, Giant, Ravager, Armadillo, Sniffer | Ghast, Phantom, Vex, Allay, Breeze |
| WATER | Squid, Glow Squid, Drowned, Guardian, Elder Guardian, Axolotl, Tadpole, Frog, Turtle, Cod, Salmon, Pufferfish, Tropical Fish, Dolphin, Witch | Blaze, Snow Golem, Strider, Breeze |
| ICE | Snow Golem, Stray, Polar Bear, Goat | Blaze, Magma Cube, Strider, Breeze |
| ELECTRIC | Creeper, Enderman, Phantom, Allay, Breeze | Drowned, Turtle, Axolotl, Frog, Tadpole, Cod, Salmon, Pufferfish, Tropical Fish, Dolphin, Squid, Glow Squid, Guardian, Elder Guardian |
| ENERGY | Enderman, Shulker, Warden, Ender Dragon, Wither, Elder Guardian, Evoker, Witch | Creeper, Ghast |
| NATURAL | Bogged, Wither Skeleton, Wither, Slime, Magma Cube, Bee, Wolf, Ocelot, Cat, Panda, Fox, Rabbit | Villager, Wandering Trader, Iron Golem, Snow Golem, Allay, Zoglin, Stray, Zombified Piglin, Zombie, Zombie Villager, Skeleton, Axolotl |
| QUANTUM | Enderman, Endermite, Ender Dragon, Shulker, Wither, Warden | Villager, Wandering Trader, Bat, Allay |
| ETHER | Ender Dragon, Wither | Enderman, Endermite, Shulker, Warden |
| LIGHT | Warden, Wither | Zombified Piglin, Zombie, Zombie Villager, Skeleton, Zoglin |
| SHADOW | Warden, Wither | None |
| PRISMATIC | DO NOT SUPPORT | DO NOT SUPPORT |
Project description from Modrinth.
Pick your setup
Abloom API by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Abloom API versions and loaders
1.0.0-beta.36+1.21.1-neoforge
Abloom-API-1.0.0-beta.36+1.21.1-neoforge.jar
12 Oct 2026
1.0.0-beta.35+1.21.1-neoforge
Abloom-API-1.0.0-beta.35+1.21.1-neoforge.jar
6 Oct 2026
1.0.0-beta.34+1.21.1-neoforge
Abloom-API-1.0.0-beta.34+1.21.1-neoforge.jar
27 Sept 2026
1.0.0-beta.33+1.21.1-neoforge
Abloom-API-1.0.0-beta.33+1.21.1-neoforge.jar
20 Sept 2026
1.0.0-beta.32+1.21.1-neoforge
Abloom-API-1.0.0-beta.32+1.21.1-neoforge.jar
17 Sept 2026
1.0.0-beta.27+26.3.0-neoforge
Abloom-API-1.0.0-beta.27+26.3.0-neoforge.jar
16 Sept 2026
1.0.0-beta.31+1.21.1-neoforge
Abloom-API-1.0.0-beta.31+1.21.1-neoforge.jar
11 Sept 2026
1.0.0-beta.30+1.21.1-neoforge
Abloom-API-1.0.0-beta.30+1.21.1-neoforge.jar
8 Sept 2026
1.0.0-beta.29+1.21.1-neoforge
Abloom-API-1.0.0-beta.29+1.21.1-neoforge.jar
7 Sept 2026
1.0.0-beta.28+1.21.1-neoforge
Abloom-API-1.0.0-beta.28+1.21.1-neoforge.jar
5 Sept 2026
1.0.0-beta.27+26.2.0-neoforge
Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar
25 Aug 2026
1.0.0-beta.27+26.1.2-neoforge
Abloom-API-1.0.0-beta.27+26.1.2-neoforge.jar
25 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.