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Configurable Everything project artwork

Modrinth · Minecraft mod

Configurable Everything

Adds configurability to many parts of the game

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Configurable Everything release should I use?

Updated 4 months ago
Latest stable file 1.3.1-mc26.1
Game version 26.1, 26.1.1, 26.1.2
Loader Fabric

Configurable Everything 1.3.1-mc26.1 targets 26.1, 26.1.1, 26.1.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 3 required mods have matching files.

Where it goes

Is Configurable Everything required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Configurable Everything 1.3.1-mc26.1 need?

1.3.1-mc26.1. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Fabric Language Kotlin, FrozenLib, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

6 listed on this file 1 pulled in by one of those mods
Fabric Kotlin Extensions Optional for Configurable Everything 1.3.1-mc26.1
optional
Matching file found Matched file: 2.0.3
Fabric Language Kotlin Needed by Configurable Everything 1.3.1-mc26.1
required
Matching file found Matched file: 1.13.13+kotlin.2.4.10
Mod Menu Optional for Configurable Everything 1.3.1-mc26.1
optional
Matching file found Matched file: 18.0.0
FrozenLib Needed by Configurable Everything 1.3.1-mc26.1
required
Matching file found Matched file: 2.4.4-mc26.1
Cloth Config API Optional for Configurable Everything 1.3.1-mc26.1
optional
Matching file found Matched file: 26.1.154+fabric
Fabric API Needed by Configurable Everything 1.3.1-mc26.1
required
Matching file found Matched file: 0.155.2+26.1.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Configurable Everything without breaking your instance.

Built for Configurable Everything 1.3.1-mc26.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.1-mc26.1. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric Language Kotlin, FrozenLib, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.1-mc26.1. It opens that exact file at the source.

About this project

What does Configurable Everything add?

Configurable Everything aims to add a config to almost everything in the game. We want this mod to be useful for modpack creators while giving a fun tool for normal players to play around.

Configurable Everything utilizes datapack codecs in config serialization to make advanced configs, which in turn allow for a lot of things.
Here's some examples of a lot of things that this mod adds a config to:

  • Biome modification
  • Biome placement
  • Datafixers
  • Splash texts
  • Default entity attributes
  • Fluid speeds
  • Screen shaking
  • Surface rules
  • Daylight cycle speed

Configurable Everything also has datapack support, in 2 different manners, both of which can be disabled.

  1. In the Configurable Everything config folder, there is a "datapacks" folder, which will apply any valid datapacks in that folder across all worlds.

  2. Datapacks can expand upon the config files.

    • For example: A datapack can add and remove biomes by utilizing the same function as the biome placement config, instead of overwriting the dimension data.

Configurable Everything also has Kotlin scripting, but requires Fabric Kotlin Extensions to function.
Kotlin scripts can interact with the entire game's codebase, including all mods and libraries present.

Information about scripting can be found on the wiki.

Mod icon made by Merp

Project description from Modrinth.

Pick your setup

Configurable Everything by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

31 available setups

Showing the newest 12 of 20 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Configurable Everything versions and loaders

81 of 81 releases match

Looking for an older file? The official Modrinth project page is in Resources.