CurseForge · Minecraft mod
Snow! Real Magic! ⛄ (Neo/Forge)
Not a magic mod. | Snow Gravity & Accumulation | Snow-covered blocks | Tweak snow behaviors
Quick answer
Which Snow! Real Magic! ⛄ (Neo/Forge) release should I use?
Snow! Real Magic! ⛄ (Neo/Forge) [NeoForge 26.1.X] 26.0.4 targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Snow! Real Magic! ⛄ (Neo/Forge) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Snow! Real Magic! ⛄ (Neo/Forge) [NeoForge 26.1.X] 26.0.4 need?
[NeoForge 26.1.X] 26.0.4. Change the file and its required mods may change too.
Install Kiwi 🥝 (Neo/Forge), Kiwi 🥝 first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Snow! Real Magic! ⛄ (Neo/Forge) without breaking your instance.
Built for Snow! Real Magic! ⛄ (Neo/Forge) [NeoForge 26.1.X] 26.0.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [NeoForge 26.1.X] 26.0.4. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Kiwi 🥝 (Neo/Forge), Kiwi 🥝 first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [NeoForge 26.1.X] 26.0.4. It opens that exact file at the source.
About this project
What does Snow! Real Magic! ⛄ (Neo/Forge) add?
A simple tweak mod that enriches the vanilla snow layer's behavior.
Features
With this mod you can:
- Place snow and a fence/wall/tall grass in the same block!
- Enjoy snow-covered slabs, stairs, walls, fences and fence gates — they can also generate naturally in the world!
- Watch snow layers fall like sand. Falling snow that touches a water source turns into ice
- See snow layers pile up during a snowstorm (thunder) — or during any snowfall
- Walk on snow layers with a thinner collision box, just like in Bedrock Edition
- Land softly on snow: the more layers, the less fall damage
- Place blocks into snow directly — snow is always replaceable as long as it is not a full layer
- Right-click snow with a shovel, or sneak + right-click with an empty hand, to scrape off a snowball (consumes one layer)
- Right-click a snow-covered block with both hands empty to toggle its fancy snow overlay
- Make snow never melt, make it melt in warm biomes, or let it melt away naturally over time
- And more!
All features can be toggled in the config.
Joke feature
Two game rules, snowrealmagic:blizzardStrength (1–8, max layers) and snowrealmagic:blizzardFrequency (N/10000 per tick per chunk), make snow blocks fall from the sky. Have fun!
Customization
Tweaking behavior with block tags
Datapacks can change which blocks interact with snow by adding to the mod's block tags. To append entries, create the file under the snowrealmagic namespace in your datapack, e.g. data/snowrealmagic/tags/block/containables.json: (Also see Editing tags using KubeJS)
{
"values": [
"mymod:my_flower",
{
"id": "#mymod:my_pebbles",
"required": false
}
]
}
Available tags: - **containables**: Blocks that snow can be placed into, turning them snow-covered. (Default: plants, offset_y, expand_model and #c:chains) - **not_containables**: Blacklist. Blocks here can never contain snow, even if they are in containables. (Default: #minecraft:leaves) - **plants**: Plants that become snowy plants when snow covers them. Compared to #containables, it will be able to be detected by shaderpacks to make them swing, but as far as I know, no shaderpacks support this yet. (Default: dead bush, flowers, saplings, mushrooms, etc.) - **entity_inside**: Snow-covered blocks that keep their touch effects, e.g. wither rose damage. (Default: wither rose, sweet berry bush) - **animate_tick**: Snow-covered blocks that keep their ambient particles, e.g. firefly bush. (Default: wither rose, open eyeblossom, dry grass, firefly bush) - **offset_y**: Flat blocks that are rendered slightly raised when snow-covered, to avoid z-fighting with the snow layer. (Default: pebbles, twigs and similar decorations from supported mods) - **expand_model**: Blocks whose model should be treated as a full cube when snow-covered. Used for compat with mods like vertical slabs. - **cannot_accumulate_on**: Snow will not naturally accumulate on top of these blocks. (Default: hay block, slabs)
Custom snowy models with .mcmeta
Resource packs can change how a block looks when it is snow-covered. Add a .json.mcmeta file next to the block's **model** file with an srm section pointing to the model to use instead. For example, assets/minecraft/models/block/dandelion.json.mcmeta:
{
"srm": {
"model": "mypack:block/snowy_dandelion"
}
}
The snowy model is a regular block model. For cross-shaped foliage you can parent the built-in template, which renders the plant together with a snow overlay:
{
"parent": "snowrealmagic:block/snowy_cross",
"textures": {
"cross": "block/dandelion",
"snow": "mypack:block/snowy_dandelion"
}
}
For double-height plants such as tall grass, put the mcmeta on the top-half model and add an overrideBlocks list with the block ID, so the upper half also renders snowy:
{
"srm": {
"model": "mypack:block/snowy_tall_grass_top",
"overrideBlocks": ["minecraft:tall_grass"]
}
}
This feature requires the client config snowVariants to be enabled (it is by default).
Uninstalling
Before removing the mod, you may want to enable snow-cover.restoreOriginalBlocks in the config. Snow-covered blocks will then be restored to their original blocks as chunks load, leaving no modded blocks behind.
Configuration
Common
- **snowGravity** (default: true): Snow layer falls like sand. [Performance impact: low] - **snowMakingIce** (default: true): Falling snow becomes ice when it touches water. [Performance impact: none] - **snowAlwaysReplaceable** (default: true): Snow layer can always be replaced by other blocks, as long as it is not full. [Performance impact: none] - **thinnerBoundingBox** (default: true): Shrink the collision box of the snow layer. [Performance impact: none] - **snowNeverMelt** (default: false): Snow layer never melts. [Performance impact: none] - **snowSpawnMaxLightLevel** (default: 9): Maximum light level for snow to spawn. [Performance impact: none] - **snowPersistMaxLightLevel** (default: 11): Maximum light level for snow to not melt. [Performance impact: none] - **snowReduceFallDamage** (default: true): Reduce fall damage when landing on snow, depending on the snow layers. [Performance impact: none] - **sustainGrassIfLayerMoreThanOne** (default: true): Prevents grass block from turning into dirt when snow layer is more than 1. [Performance impact: none] - **sneakSnowball** (default: true): Sneak+use on snow layer to obtain snowball, consuming one layer of snow. [Performance impact: none] - **fancySnowOnUpperSlab** (default: true): Snow layer on upper slab will render snow overlay on the side of the slab. [Performance impact: low] - **rightClickToggleFancySnow** (default: true): Right click with empty hands to toggle the fancy snow overlay on any snow layer. [Performance impact: none] - **mobSpawningMaxLayers** (default: 8, range: 1–8): Maximum layers of snow for mobs to spawn. [Performance impact: none] - **snow-cover.placeSnowOnBlock** (default: true): Snow can be placed on some blocks to make them snow-covered. [Performance impact: low] - **snow-cover.placeNaturally** (default: true): Snow can be placed on some blocks not only by player, but also from snowfall or world generation. [Performance impact: low] - **snow-cover.replaceWorldgenFeature** (default: true): Replace the vanilla world generation feature to also generate snow-covered blocks. [Performance impact: low] - **snow-cover.restoreOriginalBlocks** (default: false): If you want to uninstall this mod, you can restore snow-covered blocks to their original blocks on chunk loaded. [Performance impact: low] - **accumulation.accumulatesDuringSnowfall** (default: false): Snow layer accumulates during snowfall. [Performance impact: medium] - **accumulation.accumulatesDuringSnowstorm** (default: true): Snow layer accumulates during thundering. [Performance impact: medium] - **accumulation.maxLayers** (default: 6, range: 0–9): Maximum layers of snow that can accumulate. 9 is unlimited. [Performance impact: low] - **accumulation.snowAndIceMeltInWarmBiomes** (default: false): Snow and ice will melt in warm biomes. [Performance impact: low] - **accumulation.naturalMelting** (default: true): Snow melts with time if its layer is more than 1. [Performance impact: medium] - **accumulation.smoothAccumulation** (default: true): Snow layer will accumulate and melt more smoothly. [Performance impact: low] - **integration.accumulationWinterOnly** (default: false): If you have a mod that adds seasons, snow accumulation only happens in winter. [Performance impact: none]
Client
- **particleThroughLeaves** (default: true): Generates snowflake particles under snow that is above leaves. [Performance impact: low] - **snowVariants** (default: true): Some snow-covered foliage will be rendered differently. [Performance impact: low]
Project description from CurseForge.
Pick your setup
Snow! Real Magic! ⛄ (Neo/Forge) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
3 loader builds26.1.1
3 loader builds26.1
3 loader builds1.21.1
3 loader builds1.21
2 loader builds1.20.1
4 loader builds1.20
4 loader builds1.19.2
2 loader builds1.16.5
1 loader build1.16.4
1 loader build1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Snow! Real Magic! ⛄ (Neo/Forge) versions and loaders
[NeoForge 26.1.X] 26.0.4
SnowRealMagic-mc26.1-NeoForge-26.0.4.jar
20 Aug 2026
26.0.3+fabric
SnowRealMagic-mc26.1-Fabric-26.0.3.jar
15 Aug 2026
12.2.2+fabric
SnowRealMagic-1.21.1-Fabric-12.2.2.jar
26 Jun 2026
[NeoForge 1.21.1] 12.2.2
SnowRealMagic-1.21.1-NeoForge-12.2.2.jar
26 Jun 2026
26.0.2+fabric
SnowRealMagic-mc26.1-Fabric-26.0.2.jar
29 May 2026
26.0.1+fabric
SnowRealMagic-mc26.1-Fabric-26.0.1.jar
3 May 2026
26.0.0+fabric
SnowRealMagic-mc26.1-Fabric-26.0.0.jar
2 Apr 2026
[NeoForge 1.21.1] 12.2.1
SnowRealMagic-1.21.1-NeoForge-12.2.1.jar
5 Feb 2026
[Forge 1.20.1] 10.7.0
SnowRealMagic-1.20.1-Forge-10.7.0.jar
17 Jan 2026
10.7.0
SnowRealMagic-1.20.1-Fabric-10.7.0.jar
17 Jan 2026
[NeoForge 1.21.1] 12.2.0
SnowRealMagic-1.21.1-NeoForge-12.2.0.jar
17 Jan 2026
12.2.0+fabric
SnowRealMagic-1.21.1-Fabric-12.2.0.jar
17 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.