Back to mods
Always Drop Loot (Fabric) project artwork

CurseForge · Minecraft mod

Always Drop Loot (Fabric)

Make mobs always drop exp and loot, regardless of cause of death.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Always Drop Loot (Fabric) release should I use?

Updated 5 years ago
Latest stable file always-drop-loot-5.1.0+mc1.17.1.jar
Game version 1.17.1
Loader Fabric

Always Drop Loot (Fabric) always-drop-loot-5.1.0+mc1.17.1.jar targets 1.17.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Always Drop Loot (Fabric) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Always Drop Loot (Fabric) always-drop-loot-5.1.0+mc1.17.1.jar need?

always-drop-loot-5.1.0+mc1.17.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Always Drop Loot (Fabric) always-drop-loot-5.1.0+mc1.17.1.jar
required
Matching file found Matched file: [1.17.1] Fabric API 0.46.1+1.17

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Always Drop Loot (Fabric) without breaking your instance.

Built for Always Drop Loot (Fabric) always-drop-loot-5.1.0+mc1.17.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use always-drop-loot-5.1.0+mc1.17.1.jar. It targets 1.17.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside always-drop-loot-5.1.0+mc1.17.1.jar. It opens that exact file at the source.

About this project

What does Always Drop Loot (Fabric) add?

Summary

In vanilla, mobs only drop experience and/or rare loot when killed by a player, not when killed by their environment. With this mod, mobs will always drop experience orbs and loot, regardless of cause of death. This is useful for people who like to build passive mob farms and such.

GIF

Installation

Requires Fabric Loader and Fabric API.

Configuration

Since MC 1.17.1, the mod config screen has been replaced with gamerules in order to allow configuration per world.

If you have cheats disabled in your world, you can temporarily get cheat permissions to edit gamerules by opening your world to LAN.

Always drop XP

Control whether all mobs drop XP when killed, regardless of whether a player killed them.

  • /gamerule always-drop-loot:alwaysDropXp true: mobs will always drop XP regardless of how they died. (default)
  • /gamerule always-drop-loot:alwaysDropXp false: vanilla behavior; mobs will drop XP iff killed by a player.

Passive XP modifier

Control the amount of XP dropped when mobs are not killed by a player. Only applies when always-drop-loot:alwaysDropXp is true. The value set in this gamerule is multiplied by the mob's natural XP drop value, and the result is rounded to the nearest integer.

  • gamerule always-drop-loot:passiveXpModifier 1.0: mobs will drop the same amount of XP regardless of how they died (default)
  • gamerule always-drop-loot:passiveXpModifier 0.5: mobs will drop half the normal XP when not killed by a player.

Loot drop mode

Control whether the killed_by_player loot condition always passes, regardless of whether the entity was killed by a player.

  • /gamerule always-drop-loot:lootDropMode ALWAYS_AS_PLAYER: the killed_by_player loot condition always passes (default)
  • /gamerule always-drop-loot:lootDropMode NEVER_AS_PLAYER: the killed_by_player loot condition always fails
  • /gamerule always-drop-loot:lootDropMode VANILLA: vanilla behavior; the killed_by_player loot condition passes iff the mob was killed by a player.
  • /gamerule always-drop-loot:lootDropMode VANILLA_INVERSE: the killed_by_player loot condition passes iff the mob was NOT killed by a player.

Project description from CurseForge.

Pick your setup

Always Drop Loot (Fabric) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Always Drop Loot (Fabric) versions and loaders

11 of 11 releases match

Looking for an older file? The official CurseForge project page is in Resources.