Back to mods
Mutated Beasts project artwork

CurseForge · Minecraft mod

Mutated Beasts

Radiation... Toxic Waste and players hand. These will be the ingredients chosen to make little tiny pets.. But Soulas has failed and accidentally added mutating shell to the mix.. The deadlest serum ever has been made! Mutant Mobs were born.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mutated Beasts release should I use?

Updated 7 years ago
Latest stable file Mutated Mobs V1.0.1
Game version 1.12.1, 1.12, 1.12.2
Loader Not required

Mutated Beasts Mutated Mobs V1.0.1 targets 1.12.1, 1.12, 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mutated Beasts required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mutated Beasts Mutated Mobs V1.0.1 need?

Mutated Mobs V1.0.1 . Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mutated Beasts without breaking your instance.

Built for Mutated Beasts Mutated Mobs V1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Mutated Mobs V1.0.1 . It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Mutated Mobs V1.0.1 . It opens that exact file at the source.

About this project

What does Mutated Beasts add?

Radiation... Toxic Waste and players hand. These will be the ingredients chosen to make little tiny pets..
But Soulas has failed and accidentally added mutating shell to the mix.. The deadlest serum ever has been made!
Mutant Mobs were born.


Current Mobs:------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Mutant Spider:

  • Has 160 Health and will deal 6 damage per hit.
  • Has same properties as vanilla Minecraft spider.
  • Will randomly leap around his opponents and every 500-700 ticks spawn baby spiders to it in battle.
  • Heals 3 hp every 400 ticks during the night.
  • Doesn't take any fall damage and even has a spider jockey variation.
  • Will drop same spider loot as normal spider.
  • On death will spawn horde of babies.
  • Has 1% chance to spawn in biomes like forest, desert, plains and so on..

Mutant Cave Spider:

  • Has 140 Health and will deal 4 damage per hit.
  • Has same properties as vanilla Minecraft cave spider.
  • Will leap around randomly when fightning and spit poison around it's enemies.
  • Venom armor will increase his size by 2x and echance his stats by 20%.
  • Is immune to fall damage.
  • When health is below 50% will active it's venom armor and will start leaping and spitting poison even more.
  • Heals 3 hp every 400 ticks during the night.
  • On death will spit 10x times more poison if enemy will be near him.
  • Has 1% chance to spawn in biomes like forest, desert, plains and so on..

Mutant Pigman:

  • Has 200 health and deals 10 damage per hit.
  • Has same properties as zombie pigman that means he is neutral and immune to fire by default.
  • Will jump around when fightning and every 400-600 ticks spawn pigman to aid him in battle.
  • Has passive buff called iron skin that will allow him to absorb 50% of taken damage and will take only 1 damage from anything else, for example arrows, snowballs, fall damage, magic and even more.
  • Is immune to fall damage and knockback as well.
  • Will regenarate 3 health every 200 ticks.
  • When health is below 50% will active enrage mode, that will drastically increase his speed.
  • On death will summon horde of pigman to finish his enemy.
  • Has 1% chance to spawn in the nether..

Mutant Iron Golem:

  • Has 1000 health and deals 21-40 damage per hit to single target and 11-20 to mobs around his target.
  • Is number 1 mutant in the mod, can easily defeat hordes of wither bosses and mutant pigman combined.
  • Has AOE ability that will allow him to attack multiple mobs at once.
  • Has same properties as Iron Golem, though will fight creepers as well.
  • Can't spawn or can't be made in survival yet(suggest your ideas down below).

In the future even more mutants will be added, so be sure to suggest your own ideas in the comments down below!
P.s no i will not bring back old mutant creatures mod :)
And yes you can use this mod in mod packs , though don't forget to leave a credit.

Project description from CurseForge.

Pick your setup

Mutated Beasts by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mutated Beasts versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.