CurseForge · Minecraft mod
PowerCraft 2
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Quick answer
Which PowerCraft 2 release should I use?
PowerCraft 2 powercraft-0.1.0B.jar targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is PowerCraft 2 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does PowerCraft 2 powercraft-0.1.0B.jar need?
powercraft-0.1.0B.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add PowerCraft 2 without breaking your instance.
Built for PowerCraft 2 powercraft-0.1.0B.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use powercraft-0.1.0B.jar. It targets 1.7.10; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside powercraft-0.1.0B.jar. It opens that exact file at the source.
About this project
What does PowerCraft 2 add?
Power Craft is the mod about energy and mechanisms such as teleporter, conveyor, logic... and you yourself probably remember what is this mod about. After all this is the old good PowerCraft by MightyPork, XOR and Rapus.
Once I saw that it hasn't been updated very long time.
And I decided that I needed to correct this injustice and started writing code a few years ago. Over time and tediously through the hardships of learning Java and Forge api, I achieved a result that can be shown to people.
I solved some bugs, optimized code and added some new features(in future).
Now it ported for 1.7.10 and will be released for newer versions soon.
What modules are missing:
Weasel(can be deleted or completely rewritten)
CheckPoints (permanently removed)
ItemStorage renamed to Storage
First start:
- load the game
- Press P on your keyboard to open the PowerCraft Manager (Only in main menu)
- install modules
Core and API will be automatically installed on startup
Modules in Dev
- Logic (may contains bugs)
- Storage (may contains bugs)
- Mobile (may contains bugs)
Planned:
- Integrations with industrials mods
- Add energy
- Write documentation for API
- Implement some ideas from abandoned sources (API / Modules repositories)
TODO:
- Fix errors in launcher
- Fix bugs in modules
- Balancing craft recipes
- Replace temporary textures
- Move from Eclipse to Intellij Idea
All modules will be in the future added and fixes.
You already can enjoy old powercraft on new version of Minecraft
team account
Original authors: MightyPork, XOR and Rapus
Project description from CurseForge.
Pick your setup
PowerCraft 2 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
PowerCraft 2 versions and loaders
powercraft-0.1.0B.jar
12 Aug 2020
PowerCraft 2 1.0.2a
PowerCraft2_1.7.10_1.0.2a.jar
5 Jul 2019
PowerCraft 2 1.0.1a
PowerCraft2_1.7.10_1.0.1a.jar
10 Jun 2019
PowerCraft2_1.7.10_1.0.0a.jar
11 May 2019
Looking for an older file? The official CurseForge project page is in Resources.