CurseForge · Minecraft mod
LibNine
a spicy library mod
Quick answer
Which LibNine release should I use?
LibNine 1.12.2-1.2.2 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is LibNine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does LibNine 1.12.2-1.2.2 need?
1.12.2-1.2.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add LibNine without breaking your instance.
Built for LibNine 1.12.2-1.2.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.12.2-1.2.2. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.12.2-1.2.2. It opens that exact file at the source.
About this project
What does LibNine add?
LibNine is a big ol' library mod that provides boilerplate functionality for other mods. In addition, it acts as a Kotlin language adapter from Minecraft 1.13 and on.
Core Features
- Expedient block and item registration systems
- Autonomous registry population system
- Capability management and default implementations
- GUI and container management and component system
- Parametric item model system
- Boilerplate tile entity implementations
- Autonomous NBT and byte stream serialization
- Networking abstraction and management system
- Custom recipe type loading and registration system
- Mathematical and functional programming utility set
- Reflection, rendering, world interaction, and other helper classes
- Null safety annotations
- Probably a bunch of other stuff I'm forgetting
While there's not meaningful documentation yet, the source code is available on Github.
Discord Support Server
Project description from CurseForge.
Pick your setup
LibNine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
LibNine versions and loaders
1.12.2-1.2.2
libnine-1.12.2-1.2.2.jar
20 Jul 2025
1.12.2-1.2.1
libnine-1.12.2-1.2.1.jar
30 Oct 2021
1.12.2-1.2.0
libnine-1.12.2-1.2.0.jar
7 Oct 2020
1.12.2-1.1.9
libnine-1.12.2-1.1.9.jar
14 Aug 2020
1.12.2-1.1.8
libnine-1.12.2-1.1.8.jar
5 May 2020
1.12.2-1.1.7
libnine-1.12.2-1.1.7.jar
14 Apr 2020
1.12.2-1.1.6
libnine-1.12.2-1.1.6.jar
21 Jan 2020
1.12.2-1.1.5
libnine-1.12.2-1.1.5.jar
27 Dec 2019
1.12.2-1.1.4
libnine-1.12.2-1.1.4.jar
17 Sept 2019
1.12.2-1.1.3
libnine-1.12.2-1.1.3.jar
8 Sept 2019
1.12.2-1.1.2
libnine-1.12.2-1.1.2.jar
31 Aug 2019
1.12.2-1.1.1
libnine-1.12.2-1.1.1.jar
1 Aug 2019
Looking for an older file? The official CurseForge project page is in Resources.