CurseForge · Minecraft mod
Witcher
Let Steve become a witcher and save the Overworld from terrifying monsters!
Quick answer
Which Witcher release should I use?
Witcher v3.3 targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Witcher required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Witcher v3.3 need?
Witcher v3.3 . Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Witcher without breaking your instance.
Built for Witcher v3.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Witcher v3.3 . It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Witcher v3.3 . It opens that exact file at the source.
About this project
What does Witcher add?
Bring the world of The Witcher to Minecraft with this Witcher mod!
Full description
Monsters
Monsters can be killed and looted. Their loot can be used to craft alchemy ingredients. This can be done by combining the loot with empty bottles.
Nekkers – spawn in forests
Ghouls – spawn in plains
Drowners – spawn in swamps
Arachasae – spawn in deserts. Attack by spitting poison.
Fleders – spawn in dark area’s disguised as bats. Transform when you get close.
Foglets – spawn in swamps. Invisible. If only there was a certain type of bomb that removes status effects ;)
Rotfiends – spawn in plains. Drop exploding TNT when killed.
Potions
Potions can be made in a crafting table, using a certain combination of the six alchemy ingredients: vitriol, rebis, aether, quebrith, and hydragenum. See “Misc – Alchemy” for more information.
Swallow – gives regeneration effect
Cat – gives night vision effect
Blizzard – gives haste and speed effects
Full Moon – gives health boost effect
Thunderbolt – gives strength effect
White Raffard’s Decoction – gives instant health
Tawny Owl – gives a big health boost effect, but also a small weakness effect
Gadwall – gives a big regeneration effect, but also a small weakness effect
Rook – gives a strength effect
Killer Whale – gives water breathing effect
White Honey – clears all status effects
Petri’s Philter – gives signs (see “signs” for more info)
Oils
Oils can be made in a crafting table, using a certain combination of the six alchemy ingredients: vitriol, rebis, aether, quebrith, and hydragenum. See “Misc – Alchemy” for more information. To apply an oil, hold the oil in your left hand, and click with the right mouse button to apply the oil to an object in your right hand.
Falka’s Blood – gives Sharpness III
Undead Oil – gives Smite III
Arthropod Oil – gives Smite III
Bombs
Bombs can be made in a crafting table, using a certain combination of gunpowder and the six alchemy ingredients: vitriol, rebis, aether, quebrith, and hydragenum. See “Misc – Alchemy” for more information about the alchemy ingredients.
Grapeshot – explodes on impact
Devil’s Puffball – explodes on impact and gives poison effect to mobs or players inside the explosion
Samum – explodes on impact and gives slowness effect to mobs or players inside the explosion
Dancing Star – explodes with fire on impact
Dimeritium Bomb - explodes on impact and clears all status effects from mobs or players inside the explosion
Stenchbulb - explodes on impact and gives weakness effect to mobs or players inside the explosion
Signs
In the Witcher games, there is a potion called “Petri’s Philter”, that improves sign intensity. In this mod, Petri’s Philter is the potion that gives you your signs. You simply drink the potion, and get your signs as items in your inventory.
Aard – pushes enemies back
Igni – sets enemies or blocks on fire
Yrden – slows enemies down
Quen – gives absorption effect
Axii – “stuns” the enemy by giving it short but powerful slowness, mining fatigue, and weakness effects
Misc
Silver - Silver ore can be mined and turned into silver ingots using a furnace. The ingots can then be used to craft a sword, a witcher medallion, or a block of silver.
Herbs - There are a few herbs that can be collected and used to make alchemy ingredients.
Alchemy – There are six different ingredients that can be used to make potions, bombs, and oils: vitriol, rebis, aether, quebrith, and hydragenum. These ingredients can be obtained by combining a piece of monster loot or a herb with a glass bottle. A bottle with an alchemy ingredient in it can be emptied using a crafting table. The ingredient will be destroyed.
Witcher medallion - You can make a witcher medallion with silver. The medallion will vibrate when monsters are nearby. When this happens, you can right-click to use your witcher senses to temporarily see those monsters through walls.
Project description from CurseForge.
Pick your setup
Witcher by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Witcher versions and loaders
Witcher v3.3
em-3.3.jar
2 Oct 2025
Witcher version 3.2
Witcher v3.2.jar
1 Sept 2021
Witcher v3.1.jar
17 Dec 2020
Witcher version 3.0
Witcher v3.0.jar
26 Oct 2020
Witcher version 2.0
Witcher v2.0.jar
7 Feb 2020
The Witcher
The Witcher.jar
10 Jun 2019
Looking for an older file? The official CurseForge project page is in Resources.