CurseForge · Minecraft mod
Sky Resources: Classic
A reimagination of Sky Resources 1 for 1.12.2.
Quick answer
Which Sky Resources: Classic release should I use?
Sky Resources: Classic skyresourcesclassic-1.12.2-1.0.2 targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Sky Resources: Classic required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Sky Resources: Classic skyresourcesclassic-1.12.2-1.0.2 need?
skyresourcesclassic-1.12.2-1.0.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Sky Resources: Classic without breaking your instance.
Built for Sky Resources: Classic skyresourcesclassic-1.12.2-1.0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use skyresourcesclassic-1.12.2-1.0.2. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside skyresourcesclassic-1.12.2-1.0.2. It opens that exact file at the source.
About this project
What does Sky Resources: Classic add?
Sky Resources Classic
Sky Resources Classic is a reimagination of the not so well known Sky Resources 1, that was developed up to Minecraft 1.11.2, for Minecraft 1.12.2. It brings back many features from the original mod, but also adds many improvements from Sky Resources 2, as well as a couple custom changes.
Features and differences from Sky Resources 2
Main Sky Resources 1 features
Machines aren't modular. You aren't able to mix and match machines and their casing, There are only 4 solid tiers of machines.
Resources can be automated with simple infinite loops.There are no alchemy tables, catalysts and alchemical dusts. Every metal has its own Crystal Shard, you melt the Shard and are then able to put the fluid on top of a Crystallizer, which will give you a lot more Shards in return, remelt them and use some of them to continue the loop, and others for obtaining Ingots by putting the fluid on a Condenser. The Condenser's speed depends on the heat source below it and its efficiency on its tier. As long as you always have at least 1 shard, you can make a simple infinite loop.
Features from Sky Resources 2
The Wildlife Attractor. It's a simple machine that takes Plant Matter, Water and some RF to spawn in passive mobs, so you don't have to make giant grass platforms and wait for them to spawn, or travel to other biomes.
Tiers of Heaters. Heaters are machines that take fuel or RF and work as heat sources. In Sky Resources 1 there was only the Advanced (Steel) one which took RF, however I've added a Wooden, Iron and Dark Matter one.
Being able to use Buckets on Crucibles. You weren't able to do this for a long time, even in SR2.
Non-full block can be used for the Combustion Heater's structure as long as the sides facing it are solid. This is what lets you use Trapdoors and Slabs and Stair for the multiblock structure.
Custom features
The Combustion Heater doesn't care which material the structure is made up of! This means you can use Planks, Trapdoors and pretty much whatever you wand as long as the side of the block facing the center is solid for any tier Combustion Chamber.
The Water Extractor works in a 3x3 area! This feature was inspired by Sky Compression's Compressed Water Extractor
Usage
Though this mod was made for the mod pack Modern Skyblock: Classic, anyone's free to use it in their mod pack.
Project description from CurseForge.
Pick your setup
Sky Resources: Classic by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Sky Resources: Classic versions and loaders
skyresourcesclassic-1.12.2-1.0.2
skyresourcesclassic-1.12.2-1.0.2.jar
16 Jun 2019
skyresourcesclassic-1.12.2-1.0.1
skyresourcesclassic-1.12.2-1.0.1.jar
10 Jun 2019
skyresourcesclassic-1.12.2-1.0.0
skyresourcesclassic-1.12.2-1.0.0.jar
10 Jun 2019
Looking for an older file? The official CurseForge project page is in Resources.