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Modular Magic project artwork

CurseForge · Minecraft mod

Modular Magic

A Modular Machinery addon

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Modular Magic release should I use?

Updated 6 years ago
Latest stable file Modular Magic 1.6.2
Game version 1.12.2
Loader Forge

Modular Magic 1.6.2 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Modular Magic required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Modular Magic 1.6.2 need?

Modular Magic 1.6.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

8 listed on this file 3 pulled in by those mods
Astral Sorcery Optional for Modular Magic 1.6.2
optional
Matching file found Matched file: AstralSorcery-1.12.2-1.10.27.jar
Blood Magic Optional for Modular Magic 1.6.2
optional
No matching file
Botania Optional for Modular Magic 1.6.2
optional
Matching file found Matched file: Botania r1.10-364.4.jar
CraftTweaker Optional for Modular Magic 1.6.2
optional
No matching file
Extra Utilities Optional for Modular Magic 1.6.2
optional
No matching file
Just Enough Items (JEI) Optional for Modular Magic 1.6.2
optional
Matching file found Matched file: 4.16.5.1027 for Forge 1.12.2
Nature's Aura Optional for Modular Magic 1.6.2
optional
No matching file
Thaumcraft Optional for Modular Magic 1.6.2
optional
No matching file
Baubles Needed by Astral Sorcery
pulled in
No matching file
ConnectedTexturesMod Needed by Astral Sorcery
pulled in
Matching file found Matched file: CTM - MC1.12.2-1.0.2.31
Quark Needed by Botania
pulled in
No matching file

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Modular Magic without breaking your instance.

Built for Modular Magic 1.6.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Modular Magic 1.6.2. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Modular Magic 1.6.2. It opens that exact file at the source.

About this project

What does Modular Magic add?

Modular Magic is an addon for Modular Machinery that adds compatibility between MM and magic mods.

Check the wiki for implementations and examples.

Currently Implemented :

Blood Magic :

  • Demonic Will support, add or remove demon will dirrectly in the chunk.
  • Life essence support, make a machine that will drain your life to function.

Thaumcraft :

  • Essentia support, create or consume aspects with your multiblock.

Extra Utilities 2 :

  • Grid power support, this is magic ! Dark magic but magic anyway.
  • Rainbow Generator : Let the disco power flow trough your machine.

Astral Sorcery :

  • Starlight support, let the power of the stars flow trough your machine.
  • Constellations support, did you see Horologium ?

Nature's Aura :

  • Aura support, heal or destroy the nature with the power of your machinery.

Botania :

Mana support, I know Modular Diversity already support this but it is now incompatible with the latest Modular Machinery version and does not seem to want to update.

Planned :

Nothing, sorry but I stopped working on 1.12 mods since this version is outdated.

If Modular Machinery is updated for newer Minecraft versions and still need and addon to bring compat with other mods I will update it.

Issues/Suggestions :

You can report any issue on github (issue button on top of this description), just make sure it's this mod that cause the issue and be as accurate as possible.

If you have any question, you can ask it in the comments.

You can also suggest a new compatibility with a mod or a system on the issue tracker, however I will only accept magic mods (check Modular Diversity if you want tech mods compat) and be sure to add the tag "suggestion".

Known Issues :

  • Extra Utilities 2 Grid hatches are not coloring, honestly I don't even know how this mod gets to start with the amount of shitty code and dark magic that makes the mod not crashing every ticks.

  • Same with Thaumcraft and Astral Sorcery hatches, this is due of some limitations in Modular Machinery.

Permissions :

You can add this mod in any modpack or do what you want as long as you don't make money with.

Project description from CurseForge.

Pick your setup

Modular Magic by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Modular Magic versions and loaders

12 of 12 releases match

Looking for an older file? The official CurseForge project page is in Resources.