CurseForge · Minecraft mod
MagicStaffs
Implementing some of the magic staffs that were present in Better Dungeons.
Quick answer
Which MagicStaffs release should I use?
MagicStaffs 1.0.0 targets 1.12.1, 1.12, 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MagicStaffs required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MagicStaffs 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MagicStaffs without breaking your instance.
Built for MagicStaffs 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.12.1, 1.12, 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does MagicStaffs add?
Magic Staffs implements some of the staffs that were present in Better Dungeons which sadly has dropped support for Minecraft versions beyond 1.7.
CRAFTING
In order of creating your own Magic Staff, you'll need to get some things first.
Every staff is made out of a Base Staff thats crafted with two Sticks and a Diamond that you'll infuse later with the specific essence inside the Infusion Table.

In order to craft the Infusion Table itself, you'll need to craft a Magic Essence first, therefore you'll need to find some essences in dungeon chests.
Maybe you're lucky enough to get some essences dropped from a witch as well.

With the Magic Essence you just crafted, you can now craft an Infusion Table using the Magic Essence itself, two Emeralds and four Obsidian.
Place it somewhere in the world and right-click it to open it's interface.

INFUSION
The infusion process is pretty straight forward, you'll use a Base Staff and one of the four essences, depending on which staff you want to get.
The Infusion Table then infuses the diamond tip of the Base Staff with the provided Essence.
The Electric Staff is created using an Electric Essence.
Right-clicking the staff in your hand, will accelerate yourself in the direction viewed, which can also be used to lift yourself up into the air and fly!

The Fire Staff is created using a Fire Essence.
Right-clicking the staff in your hand will release a blast of fire in front of the player, igniting every living entity and block in the direction viewed.

The Life Staff is created using a Life Essence.
Right-clicking the staff in your hand will heal players and friendly mobs as well as extinguish them whenever they are on fire in a radius around the user.

The Toxic Staff is created using a Toxic Essence.
Right-clicking the staff will poison enemies for a specific time in a radius around the user.

Pretty much every thing is configurable within the provided configs, which will let you set spawn rarities for essences as well as staff properties.
If enabled in the config, you can use the command /msreloadconfig to hot-reload all configurations while in-game.
**Can I use this mod in my modpack?**Yes, just credit the mod in something like a modlist if you're about to use it in a public modpack.
Project description from CurseForge.
Pick your setup
MagicStaffs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12-Snapshot
1 loader build1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MagicStaffs versions and loaders
1.0.0
MagicStaffs-1.12.2-1.0.0.jar
18 Mar 2021
0.10.2
MagicStaffs-1.12.2-0.10.2.jar
12 Mar 2021
0.10.1
MagicStaffs-1.12.2-0.10.1.jar
20 Feb 2021
pre 0.10
MagicStaffs-1.12.2-0.10.jar
17 Feb 2021
pre 0.9
MagicStaffs-1.12.2-0.9.jar
16 Jul 2020
pre 0.8
MagicStaffs-1.12.2-0.8.jar
13 Sept 2019
pre 0.7
MagicStaffs-1.12.2-0.7.jar
10 Sept 2019
pre 0.6
MagicStaffs-1.12.2-0.6.jar
8 Sept 2019
pre 0.5
MagicStaffs-1.12.2-0.5.jar
8 Sept 2019
pre 0.4
MagicStaffs-1.12.2-0.4.jar
7 Sept 2019
pre 0.3
MagicStaffs-1.12.2-0.3.jar
7 Sept 2019
pre 0.2
MagicStaffs-1.12.2-0.2.jar
6 Sept 2019
Looking for an older file? The official CurseForge project page is in Resources.