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Double Doors project artwork

CurseForge · Minecraft mod

Double Doors

🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Double Doors release matches Fabric?

Updated 2 months ago
Best match for your filters [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors
Game version 26.2
Loader Fabric, Forge, NeoForge

Double Doors [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors targets 26.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Double Doors required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Double Doors [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors need?

[Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors on Fabric. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Double Doors [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.2.0-8.39 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Double Doors without breaking your instance.

Built for Double Doors [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors on Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors. It targets 26.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.2.0-7.2 | Double Doors. It opens that exact file at the source.

About this project

What does Double Doors add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!

Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server

Configurable

Configuration guide

All available config options:

enableRecursiveOpening default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistance default 10, min 1, max 32
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors default true
When enables, the mod works with double doors.

enableFenceGates default false
When enables, the mod works with double fence gates.

enableTrapdoors default false
When enables, the mod works with double trapdoors.

enableModIncompatibilityCheck default true
Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.

Showcase

Works with all the double door configurations, but also recursively with all others!

Any connected door-type block will be found recursively and opened:

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

Click on any of the two doors and the other one will open as well:

Open iron doors with a single button, or any other configuration.

gif1

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

gif2

Villagers are able to open double doors too!

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

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Double Doors by Minecraft version and loader

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103 available setups

Showing the newest 12 of 28 game versions. Older files are in the list below.

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Looking for an older file? The official CurseForge project page is in Resources.