CurseForge · Minecraft mod
KekzTech
A mod to add some content to GT: New Horizons
Quick answer
Which KekzTech release should I use?
kekztech-0.4.1a.jar targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is KekzTech required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does kekztech-0.4.1a.jar need?
kekztech-0.4.1a.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add KekzTech without breaking your instance.
Built for kekztech-0.4.1a.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use kekztech-0.4.1a.jar. It targets 1.7.10; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside kekztech-0.4.1a.jar. It opens that exact file at the source.
About this project
What does KekzTech add?
Functionality is only tested for the modpack GT: New Horizons on 1.7.10.
I currently do not try to support anything outside this modpack.
Working Content list:
- T.F.F.T Multi Tank: Store up to 25 different fluids in one single structure. No more super tank spam. My goal for the future is to make this structure work as well as possible with OpenComputers!
- Mk1 & Mk2 Solid-Oxide Fuel Cells: Two structures to turn GregTech gas turbine fuels into energy and steam at high efficiency rates and without pollution.
Future plans:
- Modular Nuclear Reactor: A nuclear reactor.
- Item Distribution Network: Hopefully a way to enhance item sorting and distribution with systems like OpenComputers.
My multiblock structures are usually made through GregTech's systems and therefore can be expected to have a similar rule sets as GT's multiblocks do.
I add content for this mod whenever I wish there way some better way to solve something in my current GTNH playthrough. I try to use OpenComputers for
as much of the automation parts as possible, so my content can be expected to revolve around this topic.
Project description from CurseForge.
Pick your setup
KekzTech by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KekzTech versions and loaders
kekztech-0.4.1a.jar
12 May 2020
kekztech-0.4.1.jar
12 May 2020
kekztech-0.4.jar
11 May 2020
kekztech-0.3.jar
26 Apr 2020
kekztech-0.2.3.jar
4 Mar 2020
kekztech-0.2.2.jar
8 Nov 2019
Looking for an older file? The official CurseForge project page is in Resources.