CurseForge · Minecraft mod
Critter Fights
Allows use of a command to force any two creatures to fight (to the best of their abilities!)
Quick answer
Which Critter Fights release should I use?
Critter Fights 1.21.1-1.0.3 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Critter Fights required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Critter Fights 1.21.1-1.0.3 need?
Critter Fights 1.21.1-1.0.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Critter Fights without breaking your instance.
Built for Critter Fights 1.21.1-1.0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Critter Fights 1.21.1-1.0.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Critter Fights 1.21.1-1.0.3. It opens that exact file at the source.
About this project
What does Critter Fights add?
Critter Fights
This mod simply adds a command, /cfight, which allows you to pit any two creatures together and make them battle! It supports modded entities and vanilla, but not all entities are supported. Basically, if an entity is classified as a "creature" it will work. This does include non traditional creatures like zombies. Some mobs may not fight as you would expect them to, and unfortunately due to the large amount of use cases I am not able to cover them all.
Command Usage (1.12): /cfight <damage> <health> <x> <y> <z> <entity1> (entity2/tag1) (entity2/tag2) (tag2)
Command Usage (1.16+): /cfight [position] <entity1> [tag1] [entity2] [tag2] [health] [damage]
Damage and Health do not apply well to all entities, be warned these are considered suggestions. The slashes mean you can have either. Basically, NBT is optional, just make sure it goes directly after the entity you want it to apply to. You can also specify just one entity and NBT to copy that entity and fight the copy.
On 1.16+, every argument is optional except entity1. Position uses your current by default, entity2 will be entity1's type and tag if not specified. Health and damage will be default or 1 if not specified
There is also /caggro, which does similar things except it spawns a single entity that is aggressive to any entity of the type of the second argument (there is no NBT for the second entity, only the first). Keep in mind this is also to the best of the entity's ability and the entity MUST be a "creature".
Command Usage (1.12): /caggro <damage> <health> <x> <y> <z> <entity1> (entity2/tag1) (entity2)
Command Usage (1.16+): /caggro [position] <entity1> [tag1] [entity2] [health] [damage]
On 1.16+, every argument is optional except entity1. Position uses your current by default, entity2 will be entity1's type if not specified. You can also specify "player" for the second type. Health and damage will be default or 1 if not specified
Where can I get help?
The best place to get help my Discord server. You can also feel free to leave a comment below and I will respond as soon as possible.
Credits
To generikb and his community for coming up with the idea and suggesting it to me, as well as supporting its creation! This mod is pretty good for fun Twitch integration events using mods like CCI.
StrikerRocker for the 1.17.1 port.
More From The Developer
My website: https://itsmeow.dev/
Discord Server: https://discord.gg/zrjXjP5
Project description from CurseForge.
Pick your setup
Critter Fights by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.17.1
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader build1.12.2
2 loader buildsShowing the newest 12 of 14 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Critter Fights versions and loaders
Critter Fights 1.21.1-1.0.3
critterfights-1.21.1-1.0.3.jar
3 Nov 2024
Critter Fights 1.20.1-1.0.3
critterfights-1.20.1-1.0.3.jar
23 Nov 2023
Critter Fights 1.19.3-1.0.3
critterfights-1.19.3-1.0.3.jar
10 May 2023
Critter Fights 1.19.2-1.0.3
critterfights-1.19.2-1.0.3.jar
10 May 2023
Critter Fights 1.18.2-1.0.3
critterfights-1.18.2-1.0.3.jar
24 Aug 2022
Critter Fights 1.17.1-1.0.3
critterfights-1.17.1-1.0.3.jar
22 Dec 2021
Critter Fights 1.16.5-1.0.3
critterfights-1.16.5-1.0.3.jar
22 Dec 2021
Critter Fights 1.17.1-1.0.3
critterfights-1.17.1-1.0.3.jar
2 Oct 2021
Critter Fights 1.16.5-1.0.3
critterfights-1.16.5-1.0.3.jar
26 Jun 2021
Critter Fights 1.12.2-1.0.3
critterfights-1.12.2-1.0.3.jar
26 Aug 2020
Critter Fights v1.0.2
critterfights-1.12.2-1.0.2.jar
15 Jan 2020
Critter Fights v1.0.1
critterfights-1.12.2-1.0.1.jar
26 Nov 2019
Looking for an older file? The official CurseForge project page is in Resources.