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Entity Detectors project artwork

CurseForge · Minecraft mod

Entity Detectors

Adds blocks that emit a redstone signal while players or mobs are near

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Entity Detectors release should I use?

Updated 1 year ago
Latest stable file entitydetectors-1.21.1-4.0.0.0.jar
Game version 1.21.1
Loader NeoForge

Entity Detectors entitydetectors-1.21.1-4.0.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Entity Detectors required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Entity Detectors entitydetectors-1.21.1-4.0.0.0.jar need?

entitydetectors-1.21.1-4.0.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Entity Detectors without breaking your instance.

Built for Entity Detectors entitydetectors-1.21.1-4.0.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use entitydetectors-1.21.1-4.0.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside entitydetectors-1.21.1-4.0.0.0.jar. It opens that exact file at the source.

About this project

What does Entity Detectors add?

This mod adds two blocks.

The first block emits a redstone signal while players are near; the other block emits a redstone signal while mobs are near.

The detection range of either block can be set to a 2-, 4-, 8-, or 16- block spherical radius; this range can by cycled by activating the blocks.

The mob detector can also be set to only detect one type of entity. This can be done by using a slimeball on an entity (either shift-right-clicking the mob or attacking it with the slimeball) to obtain an Imprinted Slimeball, then using the imprint on the mob detector. A filtered mob detector can be reset to detect all entities by using a regular slimeball on it, or breaking the block.

The blocks check for entities at a default rate of once every 10 ticks; this can be changed in the server config.

See images for recipes

Project description from CurseForge.

Pick your setup

Entity Detectors by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

9 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Entity Detectors versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.