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Water Erosion project artwork

CurseForge · Minecraft mod

Water Erosion

Water erodes the land creating streams/waterfalls producing gravel, sand, and clay

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Water Erosion release should I use?

Updated 2 years ago
Latest stable file water-erosion-1.20.6-forge-1.1.7.jar
Game version 1.20.6
Loader Forge

Water Erosion water-erosion-1.20.6-forge-1.1.7.jar targets 1.20.6 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Water Erosion required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Water Erosion water-erosion-1.20.6-forge-1.1.7.jar need?

water-erosion-1.20.6-forge-1.1.7.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Water Erosion without breaking your instance.

Built for Water Erosion water-erosion-1.20.6-forge-1.1.7.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use water-erosion-1.20.6-forge-1.1.7.jar. It targets 1.20.6 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside water-erosion-1.20.6-forge-1.1.7.jar. It opens that exact file at the source.

About this project

What does Water Erosion add?

Water erodes the landscape creating streams and waterfalls producing gravel, sand, clay, and moss

Water escapes from lakes and aquifers. Dirt and sand wash away to deepen stream beds and cut river banks. Find Forest brooks and Mountain creeks in your explorations. Pass through a dry Desert valley one day and find it flooded the next.

Erosion in Minecraft, just like real life, is a slow process. You must wait see to the effects or increase the random tick speed.

Goals

  • Implement Water Erosion as though it were a default Minecraft feature to make worlds more dynamic.
  • Provide a renewable source of Coarse Dirt, Sand, and Clay fitting into the stock game mechanics.
  • Avoid breaking stock existing game play.

Features/Rules

  • Water flowing over an edge erodes the block below.
  • Water flowing into a block "saturates", then dissolves the "wall." Turns towards the closest air space.
  • Water flow ends "saturate", then dissolve the block below to potentially continue the flow downhill.
  • Water Sources dissolve blocks to the side in the direction of air spaces.
  • Erodable blocks include sand, gravel, clay, farmland, dirt, grass, and, rarely, cobblestone.
  • Erodable blocks have differing resistances to erosion depending on their density, but all erode over time.
  • Blocks decay during erosion to weaker blocks before disappearing.
  • Blocks decay upstream in stream beds.
  • Cobblestone and Stone Bricks grow moss near water.
  • Enable/disable Farmland erosion via config file (Forge for 1.14+ only for now)

Decay hierarchy:

  • Cobblestone -> Mossy Cobblestone -> Gravel
  • Stone Bricks -> Mossy Stone Bricks -> Gravel
  • Grass Path -> Grass -> Dirt -> Coarse Dirt -> Mud -> Gravel
  • Gravel -> Sand -> Clay(rarely) -> Air/Water.

Have an idea about how it could be even better? Let me know in the comments or issues!

TODO Features

Tutorial

Sand can be generated from gravel with a simple machine

Test Areas

Create each the world, teleport to the specified location, and, optionally, change the randomTickSpeed setting to speed up the process. Note: You must wait upwards of 30 real minutes to see the effects if you do not change the randomTickSpeed, such as in a survival world.

  • /teleport X Y Z
  • /gamerule randomTickSpeed NUMBER # Suggest 150

Seed 4465334863609190468

Tested on Minecraft 1.20.4

  • -388 73 258 - A massive waterfall covers the side of a mountain peak in a swamp.
  • -538 85 1133 - A waterfall fills the floor of a narrow forest crevice
  • -638 72 1459 - A stream finds multiple routes through the trees in a forest
Water Erosion Mod Logo

Technical Notes

This "core mod" adds code to the Water block randomTick() functions using the Mixin framework. randomTick() is only called by the Minecraft runtime for a 128 block radius around the player, so the odds of erosion occurring are set fairly high.

Mod File Usage

These files may only be hosted directly on Curseforge.com. Mod Pack authors are free use this mod in any Curseforge-based mod pack.

Project description from CurseForge.

Pick your setup

Water Erosion by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

32 available setups

Showing the newest 12 of 17 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Water Erosion versions and loaders

41 of 41 releases match

Looking for an older file? The official CurseForge project page is in Resources.