CurseForge · Minecraft mod
Rotten Creatures
A simple mod who adds new types/variants of zombies.
Quick answer
Which Rotten Creatures release should I use?
Rotten Creatures rottencreatures-fabric-1.21.1-1.1.2.jar targets 1.21.1 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Rotten Creatures required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Rotten Creatures rottencreatures-fabric-1.21.1-1.1.2.jar need?
rottencreatures-fabric-1.21.1-1.1.2.jar. Change the file and its required mods may change too.
Install Platform, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Rotten Creatures without breaking your instance.
Built for Rotten Creatures rottencreatures-fabric-1.21.1-1.1.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use rottencreatures-fabric-1.21.1-1.1.2.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Platform, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside rottencreatures-fabric-1.21.1-1.1.2.jar. It opens that exact file at the source.
About this project
What does Rotten Creatures add?
Available on both Forge and Fabric 
Rotten Creatures is a mod created by RPorotos and developed by Fusion Studio dedicated to adding many new zombie mobs with lots of personality!
Requires Platform API
MOBS INFO:


When a Zombie dies in powder snow it may turn into a Frostbitten, the chance of this depends on the difficulty
Currently spawn at Cold Biomes
While attacking, it will apply Freeze to the target, the duration depends on the difficulty
When walking on water it will set it on ice, similar to the Frost Walker Enchantment
On Baby's death, it will create a snow explosion and apply Freeze to any nearby entities
Will attack any Burneds on sight
Drops Frozen Rotten Flesh
FROZEN ROTTEN FLESHDropped by Frostbittens
Can be cooked to get Rotten Flesh
When eaten, there's a 80% chance to apply Freeze to the user
Can be used to brew the Freeze Effect
FREEZE EFFECTWhen applied to an entity, it will apply a buffed slowness that may even paralize the user
Frozen entities will lose the ability of jumping
Frozen entities will also shake and receive Frozen Hearts along with a Frozen Screen
Can be created into potions and tipped arrows

There is 4 variants of Undead Miner: Rank C (Stone Pickaxe), Rank B (Iron Pickaxe), Rank A (Diamond Pickaxe) and Rank M (Golden Pickaxe).
- Will spawn underground at any overworld biomes and below sea level
- Similar to skeletons, they will restrict sun
- There aren't and will not be any baby variants for this mob, you monster.
- Has four different ranks: Stone, Iron, Diamond and Gold
- Stone is the most common variant
- Iron is an uncommon variant
- Diamond is the rarest variant
- Gold will replace any Stone variants at Mesa biomes
- Each variant can be identified by their pickaxes and have an unique loot
- Currently spawns at Swamp Biomes
- Will leap towards the target when attacking
- On attack, it will have different behaviors:
- If adult, it will apply blindness and poison, the duration depends on the difficulty
- If baby, it will explode and spawn a lingering cloud of poison
- While on water, it will receive a movement speed boost
- On death, it has a 50% chance to spawn a lingering cloud of poison

When a Zombie dies in lava it may turn into a Burned, the chance of this depends on the difficulty
Currently only spawns at nether wastes
Has three different variants: Normal, Crazy and Obsidian
While attacking it will set the target on fire, the duration will depend on the difficulty
Will attack any Frostbittens on sight
Drops Magma Rotten Flesh
CRAZY BURNED
- When low health, it will turn into the Crazy Variant
- Will emit lava particles while in this state, Crazy Obsidian Variant will emit obsidian tear particles
- When Crazy, it increases it's attack damage, knockback resistance and moving speed
- There's a 0.5% chance for a Crazy Variant to spawn naturally
OBSIDIAN BURNED - When in contact with water, it will turn into the Obsidian variant (excluding rain and splash potions)
- When in contact with lava, it will reignite
- When Obsidian, it becomes immune to projectiles and gains resistance to fall damage
- When Obsidian, it increases it's attack damage and knockback resistance, however it becomes slower
MAGMA ROTTEN FLESH
- Dropped by Burneds
- Can be used as Furnace fuel, however it requires three of these to cook a single item
- When eaten, there's a 50% chance to apply Fire Resistance to the user, but there's also a 50% chance to set the entity on Fire

Drops: 1-2 Rotten Flesh, 1 Leather, 1-2 Raw Cod or 1 Cooked Cod.
Spawn: Rare chance to spawn in Snow Biomes. His wolf has 50% chance to spawn near him. His variant with a Spear has 40% chance to appear.
Extra Info:
He applies Slowness II when he hits a player. (effect duration depends on difficulty)
If you punch it, he has a chance to drop a Raw Cod. Every hit counts, even with other things.
Glacial Hunter with a Spear has more range attack and applies knockback. However, he doesn't have slowness effect.

Drops: 1-2 Rotten Flesh, 1-2 Paper, 2-4 golden nuggets or 1 golden_ingot.
Spawn: Rare chance to spawn in Desert Biomes. His variant (Ancient Mummy) has 35% chance to appear.
Extra Info:
- Mummy applies Hunger III when he hits a player. (effect duration depends on difficulty)
- When he is tracking a entity, he has a rare chance to spawn a beetle.
- If this mob dies, 2 or 3 beetles spawns.
- Ancient Mummy can summon Flying Beetles instead of Normal Beetles.
Future Plans: Only spawn in Desert Pyramid.

Drops: The same loot table of the Shipwreck's chests, 1-2 Rotten Flesh and 1 Treasure Chest. If he died with a TNT Barrel, he can drop that block.
Spawn: Beach Biomes. (Extremely Rare).
Extra Info:
He has Knockback Resistance.
If this zombie moves, he has a chance to spawn Zombie Pirates or Skeleton Pirates.
- When Dead Beard has low health, he takes out a tnt barrel and he will explode in 5 seconds. If he explodes, the drops don't appear.
- Zombie Pirates and Skeleton Pirates disappear after 30 seconds.
Future Plans: Only spawn in Shipwreck or Custom Ship.

Drops:
Normal drops: 1-2 Rotten Flesh, 1-2 Bones.
During Thunderstorm: 100% chance to drop a Trident with: Channeling I, Riptide I or without enchantment.
Without Thunderstorm: 10% chance to drop a normal Trident.
Spawn: All the overworld during Thunderstorm. (Extremely Rare).
Except in biomes such as:
Desert.
Badlands
Snow.
Extra Info:
He applies Channelled Effect when he hits a player.
If lightning strikes him, his life is restored.
He can infect/convert zombies. (Zombie turns into Zap, the new entity offspring of Immortal).
When he has low health, different lightning bolt appear near him and his speed increases.
- Immortal moves randomly when hit.
He can perform a "dash attack". When this attack ends, his life is restored.
If the thunderstorm is no longer available, Immortal loses all his "powers" and red particles appears on him...
ITEMS/BLOCKS INFO:

An icy rotten flesh from Frostbitten.
If you eat it:
- has 80% chance to apply freeze effect for 15 seconds
- can be cooked into rotten flesh
Extra Info:
- You can cook Frozen Rotten Flesh to obtain normal Rotten Flesh. (You can use a Furnace, Smoker or Campfire).


A hot rotten flesh from Burned.
If you eat it:
- has 50% chance to apply fire resistance for 15 seconds or set the user on fire for 5 seconds
- can be used as fuel on a furnace, but you require at least 3 to cook a single item

The best weapon from Dead Beard.
Info:
- It has the same explosion radius as the TNT.
You can use a Flint and Steel or Fire Charged on it if you want to activate the TNT Barrel like a normal TNT.
If you use a redstone mechanic on it. The TNT Barrel explodes immediatly. (This property is also applied if an explosion hit that block).
You can use a Firework Rocket on it to launch it in every direction you look.
A chest treasured by smelly pirates
Info:
- You can obtain it if you kill Dead Beard.
To open the treasure chest you have to put in the floor.
When the treasure chest is open, it can drop random items like: Iron Nuggets, Golden Nuggets, Gold Ingot, Emerald, Diamond or Totem of Undying.
The treasure chest dissapear when it drops all the loot.
WIP/Test Items:
Zombification Potion: A potion who gives zombie properties to user.
The properties:
- Effects during the Zombification: Hunger V, Slowness II and Strength.
- If the Hunger Bar is too low, the Strength effect increases to a maximum of level 3 (empty bar).
- Poison gives Instant Health to user. More useful than normal Instant Health or Regeneration.
To cancel the effect, you have to put a Golden Apple in your main hand, the milk is useless.
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🎬 MOD REVIEWS:
English Review by textConjure. 1.14.4 Mod Version: 0.9.5
Spanish Review by Dan Space. 1.14.4 Mod Version: 0.9.2
Russian Review by Канал Кейна. 1.15.2 Mod Version: 0.9.7
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Project description from CurseForge.
Pick your setup
Rotten Creatures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
4 loader builds1.19.2
3 loader builds1.18.2
3 loader builds1.15.2
1 loader build1.14.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Rotten Creatures versions and loaders
rottencreatures-fabric-1.21.1-1.1.2.jar
21 Jun 2025
rottencreatures-neoforge-1.21.1-1.1.2.jar
21 Jun 2025
rottencreatures-fabric-1.21.1-1.1.1.jar
3 May 2025
rottencreatures-neoforge-1.21.1-1.1.1.jar
3 May 2025
RottenCreatures Fabric 1.20.1 - 1.1.0
rottencreatures-fabric-1.20.1-1.1.0.jar
23 Mar 2025
RottenCreatures Forge 1.20.1 - 1.1.0
rottencreatures-forge-1.20.1-1.1.0.jar
23 Mar 2025
RottenCreatures Fabric 1.19.2 - 1.1.0
rottencreatures-fabric-1.19.2-1.1.0.jar
23 Mar 2025
RottenCreatures Forge 1.19.2 - 1.1.0
rottencreatures-forge-1.19.2-1.1.0.jar
23 Mar 2025
Rotten Creatures Fabric 1.19.2 v1.0.1
rottencreatures-fabric-1.19.2-1.0.1.jar
2 Nov 2022
Rotten Creatures Forge 1.19.2 v1.0.1
rottencreatures-forge-1.19.2-1.0.1.jar
2 Nov 2022
Rotten Creatures Fabric 1.19.2 v1.0.0
rottencreatures-fabric-1.19.2-1.0.0.jar
1 Nov 2022
Rotten Creatures Fabric 1.18.2 v1.0.0
rottencreatures-fabric-1.18.2-1.0.0.jar
1 Nov 2022
Looking for an older file? The official CurseForge project page is in Resources.







