CurseForge · Minecraft mod
Mob Heads
Data driven Mob Heads! All obtainable by killing mobs or via Charged Creepers
Quick answer
Which Mob Heads release matches 1.16.2?
Mob Heads [1.16.5] Mob Heads 2.0.1 targets 1.16.3, 1.16.1, 1.16 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mob Heads required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mob Heads [1.16.5] Mob Heads 2.0.1 need?
[1.16.5] Mob Heads 2.0.1 on 1.16.2. Every mod below is checked against that same setup.
Install InsaneLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mob Heads without breaking your instance.
Built for Mob Heads [1.16.5] Mob Heads 2.0.1 on 1.16.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [1.16.5] Mob Heads 2.0.1. It targets 1.16.3, 1.16.1, 1.16 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install InsaneLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [1.16.5] Mob Heads 2.0.1. It opens that exact file at the source.
About this project
What does Mob Heads add?
Simple as it sounds, this mod adds heads for every mob in-game.
All the heads can be obtained by killing the mob with a Charged Creeper or as a Rare drop while killing them yourself. (Mobs spawned from mob spawners will drop an head only when killed by a Charged Creeper, configurable)
All the mob heads (and chances) are ported directly from Vanilla Tweaks! https://vanillatweaks.net/
All the mob heads are coded as DataPack so anyone can add more / override existing ones.
Also modders can add their mods' mob heads in data/modid/mob_heads, check an existing head via base64 or an existing head that is already in-game
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Notes
All the villagers drop the Plains head, so a Taiga Armorer will still drop Plains Armorer head, this is due begin too may variants.
Also horses drop their head based off their color and not their pattern.
1.17 heads are already in, but can only be obtained in creative mode until Forge 1.17 releases.
Here's all the mob heads in the Creative Tab:

Mods that currently have mob heads support
- None at the moment
Mod Reviews
None at the moment!
Modpack Permssions:
Do whatever the hell you want for modpacks, public or private they are!
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Don't download this mod from any other website than Curse or the Twitch app. It might be scam and might harm your PC. Check https://stopmodreposts.org for more infos.
Project description from CurseForge.
Pick your setup
Mob Heads by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader build1.16.2
1 loader build1.16.1
1 loader build1.16
1 loader build1.15.2
1 loader build1.15.1
1 loader build1.15
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mob Heads versions and loaders
[1.16.5] Mob Heads 2.0.1
MobHeads-2.0.1-mc1.16.5.jar
17 Jul 2021
[1.16.5] Mob Heads 2.0.0
MobHeads-2.0.0-mc1.16.5.jar
17 Jul 2021
Looking for an older file? The official CurseForge project page is in Resources.

