CurseForge · Minecraft mod
Blueprint
Library that implements the framework of all Abnormals mods!
Quick answer
Which Blueprint release matches 1.19.2 Forge?
Blueprint 1.19.2 - 6.2.0 targets 1.19.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Blueprint required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Blueprint 1.19.2 - 6.2.0 need?
Blueprint 1.19.2 - 6.2.0 on 1.19.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Blueprint without breaking your instance.
Built for Blueprint 1.19.2 - 6.2.0 on 1.19.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Blueprint 1.19.2 - 6.2.0. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Blueprint 1.19.2 - 6.2.0. It opens that exact file at the source.
About this project
What does Blueprint add?


📖 About:
Blueprint is a mod library designed to make it easier to access code shared across most Team Abnormals mods, but anyone is allowed and encouraged to use it! It has many valuable features, such as a registry helper, data syncing, various data-driven modification systems, a biome API, a trim material API, the Endimator animation API, and much more!

💻 For Developers:
Adding Blueprint to your mod is quite simple!
First off, you need to add Blueprint as a dependency to access the library in code. To do so, add the following to your build.gradle:
repositories {
maven {
url = "https://maven.teamabnormals.com"
}
}
dependencies {
implementation("com.teamabnormals:blueprint:<version>")
}
Replace <version> with the desired version of Blueprint, including the desired version of Minecraft.
For example, 1.21.1-8.0.0 yields blueprint-1.21.1-8.0.0.jar.
Next, you must add it as a dependency on NeoForge to make your mod require Blueprint when loading. In your neoforge.mods.toml, add the following block to the file:
[[dependencies.<modId>]]
modId = "blueprint"
type = "required"
versionRange = "[<version>,)"
ordering = "AFTER"
side = "BOTH"
Replace <version> with the desired version of Blueprint. For example, 8.0.0 will target version 8.0.0 of Blueprint. The code block above for the neoforge.mods.toml file targets the selected version and any subsequent versions. If you want to target it differently, you may want to read up on the neoforge.mods.toml spec.

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Project description from CurseForge.
Pick your setup
Blueprint by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.20
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.17.1
1 loader build1.16.5
1 loader build1.16.1
1 loader build1.15.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Blueprint versions and loaders
Blueprint 1.19.2 - 6.2.0
blueprint-1.19.2-6.2.0.jar
12 Sept 2023
Blueprint 1.19.2 - 6.1.2
blueprint-1.19.2-6.1.2.jar
17 Mar 2023
Blueprint 1.19.2 - 6.1.1
blueprint-1.19.2-6.1.1.jar
7 Mar 2023
Blueprint 1.19.2 - 6.1.0
blueprint-1.19.2-6.1.0.jar
6 Oct 2022
Looking for an older file? The official CurseForge project page is in Resources.