CurseForge · Minecraft mod
SignCipher
Symmetric encryption for sign contents!
Quick answer
Which SignCipher release should I use?
SignCipher-1.14.4-1.0.0.jar targets 1.14.4. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is SignCipher required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SignCipher-1.14.4-1.0.0.jar need?
SignCipher-1.14.4-1.0.0.jar. Change the file and its required mods may change too.
Install Kottle first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add SignCipher without breaking your instance.
Built for SignCipher-1.14.4-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SignCipher-1.14.4-1.0.0.jar. It targets 1.14.4; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Kottle first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside SignCipher-1.14.4-1.0.0.jar. It opens that exact file at the source.
About this project
What does SignCipher add?
SignCipher
Encrypt the contents of a sign in minecraft!
SignCipher uses a Vigenère Cipher, a series of interwoven Caesar ciphers, to encrypt the contents of a sign in minecraft with a given key.
These signs will only be readable to others who both have the mod installed, and have the correct key to the tag on the sign. In a shellnut, if someone doesn't have the key, they won't be able to read your sign!
Installation
- Install Kottle (This mod depends on it)
- Install This mod.
How to use
Keys are stored in .minecraft/signcipher/keys.json. When adding or removing keys, make sure that the file stays in proper json format. Keys are currently only read once, when you start the game.
When encrypting a sign, simply type the tag of the key you want to use, in square brackets ([tag_name]), and press the Encrypt button.
When a sign is decrypted, the [tag] will be replaced with "<tag>", indicating that it has been decrypted.
Developing / Compiling
gradle [setupDevWorkspace|setupDecompWorkspace] [eclipse|idea]gradle build
FAQ
Can I Use this in a modpack?
Yes. You don't need to ask.
How secure is the encryption?
For all intents and purposes, as secure as you keep the key. Common Vigenère "breakers" won't work, because the character set has been expanded past the simple polyalphabetic substitution.
I want to help!
Awesome! Please read the Code of Conduct, and Contribution guide in our Github repository.
How do I contact you?
Discord: SoundTech#1464. Please read the FAQ before asking any questions.
Project description from CurseForge.
Pick your setup
SignCipher by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.14.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SignCipher versions and loaders
SignCipher-1.14.4-1.0.0.jar
14 Jun 2020
Looking for an older file? The official CurseForge project page is in Resources.