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FastWorkbench Minus Replacement project artwork

CurseForge · Minecraft mod

FastWorkbench Minus Replacement

FastWorkbench optimizations without the usage of registry replacement

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FastWorkbench Minus Replacement release should I use?

Updated 5 years ago
Latest stable file fastbenchminusreplacement-1.4.jar
Game version 1.16.5
Loader Not required

FastWorkbench Minus Replacement fastbenchminusreplacement-1.4.jar targets 1.16.5. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is FastWorkbench Minus Replacement required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does FastWorkbench Minus Replacement fastbenchminusreplacement-1.4.jar need?

fastbenchminusreplacement-1.4.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add FastWorkbench Minus Replacement without breaking your instance.

Built for FastWorkbench Minus Replacement fastbenchminusreplacement-1.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use fastbenchminusreplacement-1.4.jar. It targets 1.16.5; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside fastbenchminusreplacement-1.4.jar. It opens that exact file at the source.

About this project

What does FastWorkbench Minus Replacement add?

Overview

Based on FastWorkBench

The differences between this and the original mod are

1) This version uses Mixins instead of registry replacement for a more mod friendly, less invasive way of optimizing the crafting table as registry replacement is bad for mod compatibility and modpacks. And no, despite what the original creator says, RR is *not* needed to let users know that it changes the crafting table.

2) This mod keeps the recipe book intact, there's already enough mods that delete the recipebook if you're looking for a replacement.

3) This mod has out of the box support for all simple modded crafting tables without the need to hard dep on FastWorkBench.

This mod does a couple things relating to the vanilla workbench so that it runs faster and causes less network traffic.

Specifically, it caches the last recipe used, and checks this recipe first before re-scanning the entire registry. This makes shift click crafting operate much faster than before. It also lowers network traffic by sending a packet only when needed instead of whenever a slot in changed in the crafting grid.

This mod targets the vanilla crafting table and 2x2 crafting table, but will also optimize simple modded crafting tables if installed along side them with no further effort required on behalf of the user or modder. In addition, for more complex crafting tables, all they need to do to implement fast crafting is copy or call the 2 methods in MixinHooks.

Now what you might be wondering is why release this at all then?

Doesn't Forge already have this mod?

Well yes, you would be correct, however, it has one major flaw: registry replacement.

In essence, what registry replacement does is allow a modder to replace any block/item/fluid, etc... in the game and substitute it with their own subclass.

However, there's a few catches.

  1. Only one mod can registry replace the same object per pack, if more than one mod attempts to registry replace the same object, the other overrides will be discarded.

  2. All references to the old object become invalid and can lead to bad behavior such as breaking other mods or even vanilla itself (try registry replacing stone, I dare you.)

  3. All mixins, coremods, etc will not get called if the subclass overrides those methods and doesn't call super (why blast processing won't work with normal fast furnace, as it replaces the tick function of the vanilla furnace so my own mixins won't apply)

The advantages of the mixin version vs the registry replacement version is:

  1. it doesn't use registry replacement so it will work fine with other mods that modify the crafting table.

Notes: this mod requires mixinbootstrap and is required clientside as well as serverside.

Need a custom mod for a reasonable fee? Just want to chat? Have a complex issue needing additional discussion? Come join the Discord:

Project description from CurseForge.

Pick your setup

FastWorkbench Minus Replacement by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FastWorkbench Minus Replacement versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.