CurseForge · Minecraft mod
Polymancy
Compat between magic mods
Quick answer
Which Polymancy release should I use?
polymancy-1.0.1.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Polymancy required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does polymancy-1.0.1.jar need?
polymancy-1.0.1.jar. Change the file and its required mods may change too.
Install Thaumic Wands, Thaumcraft first. We found matching files for this game-version and loader setup. 19 come through another mod in the chain.
19 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Polymancy without breaking your instance.
Built for polymancy-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use polymancy-1.0.1.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Thaumic Wands, Thaumcraft first. We found matching files for this game-version and loader setup. 19 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside polymancy-1.0.1.jar. It opens that exact file at the source.
About this project
What does Polymancy add?
Polymancy descibes the art of being fluent in different schools of magic, this mod aims to provide interactions between Thaumaturgy and other types of magic.
Polymancy is an addon for Thaumic Wands and adds therefore new WandParts, with new properties, it is also kind of a successor to Forbidden Magic.
Currently Polymancy features support for:
- Blood Magic: Adding Blood Scribing Tools, a Blood Rod and Blood Caps
- Botania: Adding Livingwood and Dreamwood Rods, aswell as Manasteel, Terrasteel and Elementium Caps
- Embers: Adding a Wand Rod with fitting Caps and a new Scribing Tool
There are also new Wand Parts independent of other mods such as the Infernal or the Chrorus Wand.

Have fun with this in your modpack, I guess.
Project description from CurseForge.
Pick your setup
Polymancy by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Polymancy versions and loaders
polymancy-1.0.1.jar
26 Sept 2020
polymancy-1.0.0.jar
8 Sept 2020
Looking for an older file? The official CurseForge project page is in Resources.