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RingWorld project artwork

Modrinth · Minecraft mod

RingWorld

A map modification that turns the overworld into a finite, seamles loop.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which RingWorld release should I use?

Updated yesterday
Latest stable file 1.4.0-neoforge+mc26.3
Game version 26.3
Loader NeoForge

RingWorld 1.4.0-neoforge+mc26.3 targets 26.3 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is RingWorld required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does RingWorld 1.4.0-neoforge+mc26.3 need?

1.4.0-neoforge+mc26.3. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add RingWorld without breaking your instance.

Built for RingWorld 1.4.0-neoforge+mc26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.4.0-neoforge+mc26.3. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.4.0-neoforge+mc26.3. It opens that exact file at the source.

About this project

What does RingWorld add?

RingWorld

RingWorld wraps the Overworld into a ring. Keep travelling around it and you’ll come back to where you started. Look up and you can see the other side.

Build across the join, sail through it, or chase a mob around the whole ring. Blocks, redstone, water and projectiles work across it too. Walls run along the two edges, while the Nether and End stay unchanged.

Make it your ring

Choose a preset or set your own dimensions:

  • Small: 2,048 blocks around, 128 across.
  • Medium: 16,384 blocks around, 256 across. Our recommended starting point.
  • Large: 32,768 blocks around, 512 across.

Preview your seed and wall style before creating the world. Choose wall materials, adjust their height and decay, and pick a RingWorld Structure, Masonry or Gradient pattern. The default RingWorld Structure walls include embedded machinery, channels and structural details. The underside uses matching materials too.

You can also choose sky and sun presets, add a continuous river around the ring, or increase structure density. Nearby block correction reduces squeezed and stretched blocks on smaller rings. It defaults on and can be adjusted in Display settings.

Building beyond the side walls is enabled by default. The World settings menu and an operator command control it for the whole world, including multiplayer. Turning it off keeps existing builds.

See the world overhead

The Ring Atlas shows terrain beyond your normal render distance as a low-poly 3D model. It updates as the world changes, so you can see distant terrain without keeping every chunk loaded around you.

Real chunks become playable first. While background generation runs, a seed-based biome map fills the distant ring and gains detail progressively. The full 3D Atlas appears once generation is complete and verified. Check its progress in the corner of the screen or open RingWorld from the pause menu. Progress is saved, so generation can resume later.

Atlas generation uses processor time and disk space. Larger rings take longer; the time depends on the host machine. Automatic generation speed starts with four concurrent chunk requests and slows down under sustained performance pressure, recovering when there is capacity again. You can also set the rate manually.

Choose Low, Medium or High Atlas detail in Display settings or with a command. This is a personal performance setting: players on the same server can choose different levels. The distant Atlas is hidden underwater so normal water fog keeps its appearance.

Thin floating platforms made from recognized manufactured materials are left out of the Atlas to prevent artificial mountains underneath them. Nearby real blocks still render normally; natural terrain and unrecognized materials remain in the distant model.

Versions and compatibility

RingWorld 1.4 supports Minecraft 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, on Fabric and NeoForge. A separate Minecraft 1.21.1 backport is also available in beta; the commands below describe the 1.4 release.

Shader compatibility has improved by preserving Minecraft’s shared shader state. Sodium support is experimental. This does not mean that Iris or shader packs are generally supported. See the compatibility notes for tested configurations and limits.

Source code · Report a bug

Open source under MPL-2.0.

Compatibility warning: RingWorld heavily modifies Minecraft’s rendering and world generation. It may conflict with other mods that change those systems, including shaders and rendering or world-generation replacements.

Slash commands

Commands below apply to RingWorld 1.4. In examples, | separates choices; type just one choice. Replace values in <angle brackets> with a number. Values in [square brackets] are optional.

Personal display settings

These affect your client only and do not require operator permissions.

Command What it does
/ringworld lod or /ringworld lod show Shows your Atlas detail setting and the server’s sampling resolution.
/ringworld lod low / /ringworld lod medium / /ringworld lod high Selects one of the three Atlas detail levels.
/ringworld lod reset Returns Atlas detail to Medium.
/ringworld distortion or /ringworld distortion show Shows nearby block correction and its range.
/ringworld distortion on / /ringworld distortion off Enables or disables nearby block correction. Enabled by default; changes appearance only.
/ringworld distortion distance <1–8> Sets the correction range in chunks in each direction. Default: 3.
/ringworld ringlights or /ringworld ringlights show Shows your distant Atlas lighting profile.
/ringworld ringlights <falloff> [peak] Advanced Atlas light tuning. Falloff: 0.5–6.0. Peak brightness: 0.1–3.0; omitted peak uses 1.25.
/ringworld ringlights reset Restores the midpoint Atlas lighting profile.

World and server controls

These require cheats in singleplayer or operator permission level 2 on a server. Changes apply to the world, not just your client.

Command What it does
/ringworld atlas status Shows Atlas generation status and progress.
/ringworld atlas start Starts Atlas pregeneration.
/ringworld atlas pause Pauses Atlas pregeneration.
/ringworld atlas resume Resumes paused Atlas pregeneration.
/ringworld chunk_gen_rate Shows the current generation rate policy.
/ringworld chunk_gen_rate auto Automatically adjusts generation speed to available performance. Default.
/ringworld chunk_gen_rate 1 / 2 / 4 / 8 Sets a fixed number of concurrent chunk requests. This is not a CPU-core count, lasts for the current world session, and does not start or resume generation by itself.
/ringworld building outside show Shows whether building outside the side walls is allowed.
/ringworld building outside on / /ringworld building outside off Enables or disables outside building for everyone. Saved with the world; enabled by default. Existing builds are kept when disabled.
/ringworld sky atmosphere / /ringworld sky night / /ringworld sky void Changes the Overworld sky backdrop for everyone.
/ringworld sun small / /ringworld sun large / /ringworld sun none Changes the Overworld sun style for everyone.

Project description from Modrinth.

Pick your setup

RingWorld by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

10 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

RingWorld versions and loaders

28 of 28 releases match

Looking for an older file? The official Modrinth project page is in Resources.