
Modrinth · Minecraft mod
More Mining Stages
Adds more frames to the animated block breaking overlay!
Quick answer
Which More Mining Stages release should I use?
More Mining Stages 1.0.0 targets 26.3 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.
Where it goes
Is More Mining Stages required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does More Mining Stages 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add More Mining Stages without breaking your instance.
Built for More Mining Stages 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does More Mining Stages add?

More Mining Stages allows for full, resource-driven customization of the block breaking animation! It also contains a built-in resource pack which doubles the number of frames in the animation in a very vanilla-friendly style.
📂 Resource Pack Guide
Making a resource pack for More Mining Stages is very, very easy.
Under your assets/ directory, add a new folder called moreminingstages. Create a new JSON file inside that folder, and call it mining_stages. That file should have a single array object inside named "textures" which contains a list of texture locations.
In the following example, 3 frames have been added to the array. You can add as many frames as you'd like here: they will spread out evenly across the entire mining animation.
{
"textures": [
"block/destroy_stage_0", // vanilla reference with implicit namespace
"minecraft:block/destroy_stage_1", // vanilla reference with explicit namespace
"example_pack:my_texture" // non-vanilla reference for outside textures/block/
]
}
For what it's worth, this is the same JSON schema that is used for particle references!
Project description from Modrinth.
Pick your setup
More Mining Stages by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
More Mining Stages versions and loaders
1.0.0
moreminingstages-1.0.0+26.3.jar
17 Sept 2026
1.0.0
moreminingstages-1.0.0+26.2.jar
18 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.